Reorder EditorSettings code for better legibility
No functional change, only moving stuff around.
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@ -80,44 +80,37 @@ private:
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}
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};
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HashMap<String, PropertyInfo> hints;
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int last_order;
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HashMap<String, VariantContainer> props;
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String resource_path;
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bool _set(const StringName &p_name, const Variant &p_value, bool p_emit_signal = true);
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bool _get(const StringName &p_name, Variant &r_ret) const;
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void _get_property_list(List<PropertyInfo> *p_list) const;
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void _initial_set(const StringName &p_name, const Variant &p_value);
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static Ref<EditorSettings> singleton;
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String config_file_path;
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String settings_path;
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HashMap<String, PropertyInfo> hints;
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HashMap<String, VariantContainer> props;
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int last_order;
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Ref<Resource> clipboard;
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Vector<Ref<Translation> > translations;
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Map<String, Ref<ShortCut> > shortcuts;
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bool save_changed_setting;
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bool optimize_save; //do not save stuff that came from config but was not set from engine
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void _load_defaults(Ref<ConfigFile> p_extra_config = NULL);
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void _load_default_text_editor_theme();
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bool _save_text_editor_theme(String p_file);
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String resource_path;
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String config_file_path;
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String settings_path;
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String project_config_path;
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Vector<String> favorite_dirs;
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Vector<String> recent_dirs;
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Vector<Ref<Translation> > translations;
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Map<String, Ref<ShortCut> > shortcuts;
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bool save_changed_setting;
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bool optimize_save; //do not save stuff that came from config but was not set from engine
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bool _set(const StringName &p_name, const Variant &p_value, bool p_emit_signal = true);
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bool _get(const StringName &p_name, Variant &r_ret) const;
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void _initial_set(const StringName &p_name, const Variant &p_value);
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void _get_property_list(List<PropertyInfo> *p_list) const;
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void _add_property_info_bind(const Dictionary &p_info);
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void _load_defaults(Ref<ConfigFile> p_extra_config = NULL);
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void _load_default_text_editor_theme();
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bool _save_text_editor_theme(String p_file);
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protected:
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static void _bind_methods();
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@ -126,41 +119,41 @@ public:
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NOTIFICATION_EDITOR_SETTINGS_CHANGED = 10000
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};
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void set_manually(const StringName &p_name, const Variant &p_value, bool p_emit_signal = false) {
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_set(p_name, p_value, p_emit_signal);
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}
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static EditorSettings *get_singleton();
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static void create();
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void setup_language();
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void setup_network();
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static void save();
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static void destroy();
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void set_optimize_save(bool p_optimize);
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void set_setting(const String &p_setting, const Variant &p_value);
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Variant get_setting(const String &p_setting) const;
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bool has_setting(String p_var) const;
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static EditorSettings *get_singleton();
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void erase(String p_var);
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String get_settings_path() const;
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//String get_global_settings_path() const;
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String get_project_settings_path() const;
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void setup_language();
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void setup_network();
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void raise_order(const String &p_name);
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static void create();
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static void save();
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static void destroy();
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void notify_changes();
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void set_initial_value(const StringName &p_name, const Variant &p_value);
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void set_manually(const StringName &p_name, const Variant &p_value, bool p_emit_signal = false) {
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_set(p_name, p_value, p_emit_signal);
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}
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bool property_can_revert(const String &p_name);
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Variant property_get_revert(const String &p_name);
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void add_property_hint(const PropertyInfo &p_hint);
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void set_resource_clipboard(const Ref<Resource> &p_resource) { clipboard = p_resource; }
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Ref<Resource> get_resource_clipboard() const { return clipboard; }
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void add_property_hint(const PropertyInfo &p_hint);
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String get_settings_path() const;
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String get_project_settings_path() const;
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void set_project_metadata(const String &p_section, const String &p_key, Variant p_data);
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Variant get_project_metadata(const String &p_section, const String &p_key, Variant p_default);
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void set_favorite_dirs(const Vector<String> &p_favorites_dirs);
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Vector<String> get_favorite_dirs() const;
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void set_recent_dirs(const Vector<String> &p_recent_dirs);
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Vector<String> get_recent_dirs() const;
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void load_favorites();
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void list_text_editor_themes();
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@ -176,15 +169,7 @@ public:
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Ref<ShortCut> get_shortcut(const String &p_name) const;
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void get_shortcut_list(List<String> *r_shortcuts);
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void set_optimize_save(bool p_optimize);
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Variant get_project_metadata(const String &p_section, const String &p_key, Variant p_default);
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void set_project_metadata(const String &p_section, const String &p_key, Variant p_data);
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bool property_can_revert(const String &p_name);
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Variant property_get_revert(const String &p_name);
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void set_initial_value(const StringName &p_name, const Variant &p_value);
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void notify_changes();
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EditorSettings();
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~EditorSettings();
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