Massive speed up on deleting nodes, fixes #18673
Also makes the editor exit faster
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parent
4a050568a2
commit
2d6b994e47
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@ -1941,30 +1941,30 @@ Object::~Object() {
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memdelete(script_instance);
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script_instance = NULL;
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List<Connection> sconnections;
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const StringName *S = NULL;
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while ((S = signal_map.next(S))) {
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while ((S = signal_map.next(NULL))) {
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Signal *s = &signal_map[*S];
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ERR_EXPLAIN("Attempt to delete an object in the middle of a signal emission from it");
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ERR_CONTINUE(s->lock > 0);
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for (int i = 0; i < s->slot_map.size(); i++) {
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sconnections.push_back(s->slot_map.getv(i).conn);
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if (s->lock) {
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ERR_EXPLAIN("Attempt to delete an object in the middle of a signal emission from it");
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ERR_CONTINUE(s->lock > 0);
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}
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//brute force disconnect for performance
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int slot_count = s->slot_map.size();
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const VMap<Signal::Target, Signal::Slot>::Pair *slot_list = s->slot_map.get_array();
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for (int i = 0; i < slot_count; i++) {
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slot_list[i].value.conn.target->connections.erase(slot_list[i].value.cE);
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}
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signal_map.erase(*S);
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}
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for (List<Connection>::Element *E = sconnections.front(); E; E = E->next()) {
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Connection &c = E->get();
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ERR_CONTINUE(c.source != this); //bug?
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this->_disconnect(c.signal, c.target, c.method, true);
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}
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//signals from nodes that connect to this node
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while (connections.size()) {
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Connection c = connections.front()->get();
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21
core/vmap.h
21
core/vmap.h
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@ -36,22 +36,23 @@
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template <class T, class V>
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class VMap {
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struct _Pair {
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public:
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struct Pair {
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T key;
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V value;
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_FORCE_INLINE_ _Pair() {}
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_FORCE_INLINE_ Pair() {}
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_FORCE_INLINE_ _Pair(const T &p_key, const V &p_value) {
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_FORCE_INLINE_ Pair(const T &p_key, const V &p_value) {
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key = p_key;
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value = p_value;
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}
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};
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CowData<_Pair> _cowdata;
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private:
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CowData<Pair> _cowdata;
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_FORCE_INLINE_ int _find(const T &p_val, bool &r_exact) const {
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@ -61,7 +62,7 @@ class VMap {
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int low = 0;
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int high = _cowdata.size() - 1;
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const _Pair *a = _cowdata.ptr();
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const Pair *a = _cowdata.ptr();
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int middle = 0;
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#if DEBUG_ENABLED
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@ -95,7 +96,7 @@ class VMap {
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int low = 0;
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int high = _cowdata.size() - 1;
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int middle;
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const _Pair *a = _cowdata.ptr();
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const Pair *a = _cowdata.ptr();
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while (low <= high) {
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middle = (low + high) / 2;
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@ -121,7 +122,7 @@ public:
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_cowdata.get_m(pos).value = p_val;
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return pos;
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}
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_cowdata.insert(pos, _Pair(p_key, p_val));
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_cowdata.insert(pos, Pair(p_key, p_val));
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return pos;
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}
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@ -152,12 +153,12 @@ public:
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_FORCE_INLINE_ int size() const { return _cowdata.size(); }
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_FORCE_INLINE_ bool empty() const { return _cowdata.empty(); }
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const _Pair *get_array() const {
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const Pair *get_array() const {
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return _cowdata.ptr();
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}
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_Pair *get_array() {
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Pair *get_array() {
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return _cowdata.ptrw();
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}
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@ -157,7 +157,7 @@ void Node::_notification(int p_notification) {
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// kill children as cleanly as possible
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while (data.children.size()) {
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Node *child = data.children[0];
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Node *child = data.children[data.children.size() - 1]; //begin from the end because its faster and more consistent with creation
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remove_child(child);
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memdelete(child);
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}
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@ -1182,13 +1182,24 @@ void Node::remove_child(Node *p_child) {
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ERR_FAIL_COND(data.blocked > 0);
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}
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int child_count = data.children.size();
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Node **children = data.children.ptrw();
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int idx = -1;
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for (int i = 0; i < data.children.size(); i++) {
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if (data.children[i] == p_child) {
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if (p_child->data.pos >= 0 && p_child->data.pos < child_count) {
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if (children[p_child->data.pos] == p_child) {
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idx = p_child->data.pos;
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}
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}
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idx = i;
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break;
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if (idx == -1) { //maybe removed while unparenting or something and index was not updated, so just in case the above fails, try this.
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for (int i = 0; i < child_count; i++) {
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if (children[i] == p_child) {
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idx = i;
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break;
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}
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}
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}
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@ -1205,10 +1216,14 @@ void Node::remove_child(Node *p_child) {
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data.children.remove(idx);
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for (int i = idx; i < data.children.size(); i++) {
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//update pointer and size
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child_count = data.children.size();
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children = data.children.ptrw();
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data.children[i]->data.pos = i;
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data.children[i]->notification(NOTIFICATION_MOVED_IN_PARENT);
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for (int i = idx; i < child_count; i++) {
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children[i]->data.pos = i;
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children[i]->notification(NOTIFICATION_MOVED_IN_PARENT);
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}
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p_child->data.parent = NULL;
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