[DOC] Complete the TextureProgress reference
Added 6 missing entries, clarified one definition
(cherry picked from commit 86a138f154
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The [member texture_progress] fills from bottom to top.
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The [member texture_progress] fills from bottom to top.
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</constant>
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</constant>
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<constant name="FILL_CLOCKWISE" value="4" enum="FillMode">
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<constant name="FILL_CLOCKWISE" value="4" enum="FillMode">
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Turns the node into a radial bar. The [member texture_progress] fills clockwise. See [member radial_center_offset], [member radial_initial_angle] and [member radial_fill_degrees] to refine its behavior.
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Turns the node into a radial bar. The [member texture_progress] fills clockwise. See [member radial_center_offset], [member radial_initial_angle] and [member radial_fill_degrees] to control the way the bar fills up.
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</constant>
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</constant>
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<constant name="FILL_COUNTER_CLOCKWISE" value="5" enum="FillMode">
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<constant name="FILL_COUNTER_CLOCKWISE" value="5" enum="FillMode">
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Turns the node into a radial bar. The [member texture_progress] fills counter-clockwise. See [member radial_center_offset], [member radial_initial_angle] and [member radial_fill_degrees] to refine its behavior.
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Turns the node into a radial bar. The [member texture_progress] fills counter-clockwise. See [member radial_center_offset], [member radial_initial_angle] and [member radial_fill_degrees] to control the way the bar fills up.
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</constant>
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</constant>
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</constants>
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</constants>
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</class>
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</class>
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