Improve NavigationServer NavMap sync error msgs
Improves NavigationServer NavMap sync error msgs.
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@ -54,6 +54,15 @@
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r_path_owners->push_back(poly->owner->get_owner_id()); \
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}
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#ifdef DEBUG_ENABLED
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#define NAVMAP_ITERATION_ZERO_ERROR_MSG() \
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ERR_PRINT_ONCE("NavigationServer navigation map query failed because it was made before first map synchronization.\n\
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NavigationServer 'map_changed' signal can be used to receive update notifications.\n\
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NavigationServer 'map_get_iteration_id()' can be used to check if a map has finished its newest iteration.");
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#else
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#define NAVMAP_ITERATION_ZERO_ERROR_MSG()
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#endif // DEBUG_ENABLED
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void NavMap::set_up(Vector3 p_up) {
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if (up == p_up) {
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return;
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@ -129,7 +138,8 @@ gd::PointKey NavMap::get_point_key(const Vector3 &p_pos) const {
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Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p_optimize, uint32_t p_navigation_layers, Vector<int32_t> *r_path_types, TypedArray<RID> *r_path_rids, Vector<int64_t> *r_path_owners) const {
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RWLockRead read_lock(map_rwlock);
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if (iteration_id == 0) {
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ERR_FAIL_V_MSG(Vector<Vector3>(), "NavigationServer map query failed because it was made before first map synchronization.");
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NAVMAP_ITERATION_ZERO_ERROR_MSG();
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return Vector<Vector3>();
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}
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// Clear metadata outputs.
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@ -593,7 +603,8 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p
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Vector3 NavMap::get_closest_point_to_segment(const Vector3 &p_from, const Vector3 &p_to, const bool p_use_collision) const {
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RWLockRead read_lock(map_rwlock);
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if (iteration_id == 0) {
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ERR_FAIL_V_MSG(Vector3(), "NavigationServer map query failed because it was made before first map synchronization.");
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NAVMAP_ITERATION_ZERO_ERROR_MSG();
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return Vector3();
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}
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bool use_collision = p_use_collision;
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@ -645,7 +656,8 @@ Vector3 NavMap::get_closest_point_to_segment(const Vector3 &p_from, const Vector
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Vector3 NavMap::get_closest_point(const Vector3 &p_point) const {
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RWLockRead read_lock(map_rwlock);
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if (iteration_id == 0) {
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ERR_FAIL_V_MSG(Vector3(), "NavigationServer map query failed because it was made before first map synchronization.");
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NAVMAP_ITERATION_ZERO_ERROR_MSG();
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return Vector3();
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}
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gd::ClosestPointQueryResult cp = get_closest_point_info(p_point);
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return cp.point;
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@ -654,7 +666,8 @@ Vector3 NavMap::get_closest_point(const Vector3 &p_point) const {
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Vector3 NavMap::get_closest_point_normal(const Vector3 &p_point) const {
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RWLockRead read_lock(map_rwlock);
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if (iteration_id == 0) {
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ERR_FAIL_V_MSG(Vector3(), "NavigationServer map query failed because it was made before first map synchronization.");
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NAVMAP_ITERATION_ZERO_ERROR_MSG();
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return Vector3();
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}
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gd::ClosestPointQueryResult cp = get_closest_point_info(p_point);
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return cp.normal;
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@ -663,7 +676,8 @@ Vector3 NavMap::get_closest_point_normal(const Vector3 &p_point) const {
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RID NavMap::get_closest_point_owner(const Vector3 &p_point) const {
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RWLockRead read_lock(map_rwlock);
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if (iteration_id == 0) {
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ERR_FAIL_V_MSG(RID(), "NavigationServer map query failed because it was made before first map synchronization.");
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NAVMAP_ITERATION_ZERO_ERROR_MSG();
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return RID();
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}
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gd::ClosestPointQueryResult cp = get_closest_point_info(p_point);
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return cp.owner;
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