diff --git a/doc/classes/KinematicBody2D.xml b/doc/classes/KinematicBody2D.xml index 45f74f58655..3f47a05bd36 100644 --- a/doc/classes/KinematicBody2D.xml +++ b/doc/classes/KinematicBody2D.xml @@ -9,6 +9,8 @@ Kinematic Characters: KinematicBody2D also has an API for moving objects (the [method move_and_collide] and [method move_and_slide] methods) while performing collision tests. This makes them really useful to implement characters that collide against a world, but that don't require advanced physics. + https://docs.godotengine.org/en/3.1/tutorials/physics/kinematic_character_2d.html + https://docs.godotengine.org/en/3.1/tutorials/physics/using_kinematic_body_2d.html