Merge pull request #58361 from V-Sekai/tileset_editor_selection

Fix tileset editor visiblity and selection context
This commit is contained in:
Rémi Verschelde 2022-07-28 17:31:21 +02:00 committed by GitHub
commit 2e05cc3314
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 13 additions and 2 deletions

View File

@ -155,6 +155,9 @@ void TilesEditorPlugin::_update_editors() {
// Update the viewport.
CanvasItemEditor::get_singleton()->update_viewport();
// Make sure the tile set editor is visible if we have one assigned.
tileset_editor_button->set_visible(is_visible && tile_set.is_valid());
// Update visibility of bottom panel buttons.
if (tileset_editor_button->is_pressed() && !tile_set.is_valid()) {
if (tile_map) {
@ -181,12 +184,14 @@ void TilesEditorPlugin::_notification(int p_what) {
}
void TilesEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
is_visible = p_visible;
if (is_visible) {
// Disable and hide invalid editors.
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
tileset_editor_button->set_visible(tile_set.is_valid());
tilemap_editor_button->set_visible(tile_map);
if (tile_map) {
if (tile_map && !is_editing_tile_set) {
EditorNode::get_singleton()->make_bottom_panel_item_visible(tilemap_editor);
} else {
EditorNode::get_singleton()->make_bottom_panel_item_visible(tileset_editor);
@ -345,6 +350,8 @@ void TilesEditorPlugin::edit(Object *p_object) {
// Update edited objects.
tile_set = Ref<TileSet>();
is_editing_tile_set = false;
if (p_object) {
if (p_object->is_class("TileMap")) {
tile_map_id = p_object->get_instance_id();
@ -359,6 +366,7 @@ void TilesEditorPlugin::edit(Object *p_object) {
tile_map_id = ObjectID();
}
}
is_editing_tile_set = true;
EditorNode::get_singleton()->make_bottom_panel_item_visible(tileset_editor);
}
}

View File

@ -53,9 +53,12 @@ public:
};
private:
bool is_visible = false;
bool tile_map_changed_needs_update = false;
ObjectID tile_map_id;
Ref<TileSet> tile_set;
bool is_editing_tile_set = false;
Button *tilemap_editor_button = nullptr;
TileMapEditor *tilemap_editor = nullptr;