Merge pull request #90340 from KoBeWi/FixJoint2D
Fix PinJoint2D deferred call error
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commit
2e1f33793f
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@ -136,7 +136,7 @@ void Joint2D::set_node_a(const NodePath &p_node_a) {
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if (Engine::get_singleton()->is_editor_hint()) {
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// When in editor, the setter may be called as a result of node rename.
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// It happens before the node actually changes its name, which triggers false warning.
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callable_mp(this, &Joint2D::_update_joint).call_deferred();
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callable_mp(this, &Joint2D::_update_joint).call_deferred(false);
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} else {
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_update_joint();
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}
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@ -157,7 +157,7 @@ void Joint2D::set_node_b(const NodePath &p_node_b) {
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b = p_node_b;
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if (Engine::get_singleton()->is_editor_hint()) {
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callable_mp(this, &Joint2D::_update_joint).call_deferred();
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callable_mp(this, &Joint2D::_update_joint).call_deferred(false);
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} else {
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_update_joint();
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}
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