Add hex-encoded version number to Engine singleton for easy comparisons
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@ -98,6 +98,7 @@ Dictionary Engine::get_version_info() const {
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#else
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dict["patch"] = 0;
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#endif
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dict["hex"] = VERSION_HEX;
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dict["status"] = VERSION_STATUS;
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dict["build"] = VERSION_BUILD;
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dict["year"] = VERSION_YEAR;
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@ -41,9 +41,14 @@
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#ifdef VERSION_PATCH
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// Example: "3.1.4"
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#define VERSION_NUMBER "" VERSION_BRANCH "." _MKSTR(VERSION_PATCH)
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// Version number encoded as hexadecimal int with one byte for each number,
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// for easy comparison from code.
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// Example: 3.1.4 will be 0x030104, making comparison easy from script.
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#define VERSION_HEX 0x10000 * VERSION_MAJOR + 0x100 * VERSION_MINOR + VERSION_PATCH
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#else
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// Example: "3.1"
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#define VERSION_NUMBER "" VERSION_BRANCH
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#define VERSION_HEX 0x10000 * VERSION_MAJOR + 0x100 * VERSION_MINOR
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#endif // VERSION_PATCH
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// Describes the full configuration of that Godot version, including the version number,
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@ -90,9 +90,17 @@
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"major" - Holds the major version number as an int
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"minor" - Holds the minor version number as an int
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"patch" - Holds the patch version number as an int
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"hex" - Holds the full version number encoded as an hexadecimal int with one byte (2 places) per number (see example below)
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"status" - Holds the status (e.g. "beta", "rc1", "rc2", ... "stable") as a String
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"build" - Holds the build name (e.g. "custom-build") as a String
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"string" - major + minor + patch + status + build in a single String
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The "hex" value is encoded as follows, from left to right: one byte for the major, one byte for the minor, one byte for the patch version. For example, "3.1.12" would be [code]0x03010C[/code]. Note that it's still an int internally, and printing it will give you its decimal representation, which is not particularly meaningful. Use hexadecimal literals for easy version comparisons from code:
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[codeblock]
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if Engine.get_version_info().hex >= 0x030200:
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# do things specific to version 3.2 or later
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else:
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# do things specific to versions before 3.2
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[/codeblock]
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</description>
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</method>
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<method name="has_singleton" qualifiers="const">
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