Merge pull request #8355 from volzhs/texture-view-2.1

Prevent to take too much space for long vertical texture (2.1)
This commit is contained in:
Andreas Haas 2017-04-14 17:50:45 +02:00 committed by GitHub
commit 2e68d4b407

View File

@ -2062,6 +2062,10 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String &p
RES res = obj->get(p_name).operator RefPtr();
if (res->is_type("Texture")) {
int tw = EditorSettings::get_singleton()->get("property_editor/texture_preview_width");
Vector2 size(res->call("get_width"), res->call("get_height"));
if (size.width < size.height) {
tw = MAX((size.width / size.height) * tw, 1);
}
p_item->set_icon_max_width(1, tw);
p_item->set_icon(1, res);
p_item->set_text(1, "");
@ -3206,6 +3210,10 @@ void PropertyEditor::update_tree() {
if (res->is_type("Texture")) {
int tw = EditorSettings::get_singleton()->get("property_editor/texture_preview_width");
Vector2 size(res->call("get_width"), res->call("get_height"));
if (size.width < size.height) {
tw = MAX((size.width / size.height) * tw, 1);
}
item->set_icon_max_width(1, tw);
item->set_icon(1, res);
item->set_text(1, "");