Handle huge offset values in Path2D and Path3D set_offset
This commit is contained in:
parent
06748a2b5f
commit
2edb59ec88
|
@ -321,16 +321,14 @@ void PathFollow2D::set_offset(float p_offset) {
|
||||||
|
|
||||||
offset = p_offset;
|
offset = p_offset;
|
||||||
if (path) {
|
if (path) {
|
||||||
if (path->get_curve().is_valid() && path->get_curve()->get_baked_length()) {
|
if (path->get_curve().is_valid()) {
|
||||||
float path_length = path->get_curve()->get_baked_length();
|
float path_length = path->get_curve()->get_baked_length();
|
||||||
|
|
||||||
if (loop) {
|
if (loop) {
|
||||||
while (offset > path_length)
|
offset = Math::fposmod(offset, path_length);
|
||||||
offset -= path_length;
|
if (!Math::is_zero_approx(p_offset) && Math::is_zero_approx(offset)) {
|
||||||
|
offset = path_length;
|
||||||
while (offset < 0)
|
}
|
||||||
offset += path_length;
|
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
offset = CLAMP(offset, 0, path_length);
|
offset = CLAMP(offset, 0, path_length);
|
||||||
}
|
}
|
||||||
|
|
|
@ -316,16 +316,14 @@ void PathFollow3D::set_offset(float p_offset) {
|
||||||
offset = p_offset;
|
offset = p_offset;
|
||||||
|
|
||||||
if (path) {
|
if (path) {
|
||||||
if (path->get_curve().is_valid() && path->get_curve()->get_baked_length()) {
|
if (path->get_curve().is_valid()) {
|
||||||
float path_length = path->get_curve()->get_baked_length();
|
float path_length = path->get_curve()->get_baked_length();
|
||||||
|
|
||||||
if (loop) {
|
if (loop) {
|
||||||
while (offset > path_length)
|
offset = Math::fposmod(offset, path_length);
|
||||||
offset -= path_length;
|
if (!Math::is_zero_approx(p_offset) && Math::is_zero_approx(offset)) {
|
||||||
|
offset = path_length;
|
||||||
while (offset < 0)
|
}
|
||||||
offset += path_length;
|
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
offset = CLAMP(offset, 0, path_length);
|
offset = CLAMP(offset, 0, path_length);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue