Merge pull request #90848 from BlueCube3310/lightmapper-dir-seam-fix
LightmapGI: Fix seam blending with directional lightmaps
This commit is contained in:
commit
2efbc6bfb3
|
@ -1908,7 +1908,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
|
|||
seams_push_constant.slice = uint32_t(i * subslices + k);
|
||||
seams_push_constant.debug = debug;
|
||||
|
||||
RD::DrawListID draw_list = rd->draw_list_begin(framebuffers[i], RD::INITIAL_ACTION_LOAD, RD::FINAL_ACTION_STORE, RD::INITIAL_ACTION_CLEAR, RD::FINAL_ACTION_DISCARD, clear_colors);
|
||||
RD::DrawListID draw_list = rd->draw_list_begin(framebuffers[i * subslices + k], RD::INITIAL_ACTION_LOAD, RD::FINAL_ACTION_STORE, RD::INITIAL_ACTION_CLEAR, RD::FINAL_ACTION_DISCARD, clear_colors);
|
||||
|
||||
rd->draw_list_bind_uniform_set(draw_list, raster_base_uniform, 0);
|
||||
rd->draw_list_bind_uniform_set(draw_list, blendseams_raster_uniform, 1);
|
||||
|
|
Loading…
Reference in New Issue