Fix processing exclusions during export
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@ -389,10 +389,10 @@ namespace GodotTools.Export
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if (filterDir(dir))
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{
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addEntry(dir, false);
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}
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else if (recurseDir(dir))
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{
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RecursePublishContents(dir, filterDir, filterFile, recurseDir, addEntry);
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if (recurseDir(dir))
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{
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RecursePublishContents(dir, filterDir, filterFile, recurseDir, addEntry);
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}
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}
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}
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}
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