for third-party tools - editor_path is stored in project's editor settings
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@ -6704,6 +6704,9 @@ EditorNode::EditorNode() {
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screenshot_timer->connect("timeout", callable_mp(this, &EditorNode::_request_screenshot));
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add_child(screenshot_timer);
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screenshot_timer->set_owner(get_owner());
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String exec = OS::get_singleton()->get_executable_path();
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EditorSettings::get_singleton()->set_project_metadata("editor_metadata", "executable_path", exec); // Save editor executable path for third-party tools
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}
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EditorNode::~EditorNode() {
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