Merge pull request #27887 from godotengine/AndreaCatania-patch-1
Added No bone set state in the IK
This commit is contained in:
commit
2feec990e7
|
@ -335,7 +335,7 @@ void SkeletonIK::_validate_property(PropertyInfo &property) const {
|
|||
|
||||
if (skeleton) {
|
||||
|
||||
String names;
|
||||
String names("--,");
|
||||
for (int i = 0; i < skeleton->get_bone_count(); i++) {
|
||||
if (i > 0)
|
||||
names += ",";
|
||||
|
|
Loading…
Reference in New Issue