From 30053de1824c932a6b9f3620b46f8ba056a43c2c Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Thu, 4 Jun 2020 22:30:56 +0200 Subject: [PATCH] Tweak the GDScript error message about passed argument type mismatch This makes it less confusing. This closes https://github.com/godotengine/godot-proposals/issues/670. --- modules/gdscript/gdscript_parser.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index 0e498f6895b..39e0295e2b7 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -7336,8 +7336,8 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat } else if (!_is_type_compatible(arg_types[i - arg_diff], par_type, true)) { // Supertypes are acceptable for dynamic compliance if (!_is_type_compatible(par_type, arg_types[i - arg_diff])) { - _set_error("At \"" + callee_name + "()\" call, argument " + itos(i - arg_diff + 1) + ". Assigned type (" + - par_type.to_string() + ") doesn't match the function argument's type (" + + _set_error("At \"" + callee_name + "()\" call, argument " + itos(i - arg_diff + 1) + ". The passed argument's type (" + + par_type.to_string() + ") doesn't match the function's expected argument type (" + arg_types[i - arg_diff].to_string() + ").", p_call->line); return DataType();