Add compatibility class for VisualShaderNodeFloatUniform

This commit is contained in:
Yuri Rubinsky 2022-09-06 08:04:46 +03:00
parent 4b164b8e47
commit 30395410f0

View File

@ -1130,6 +1130,7 @@ void register_scene_types() {
ClassDB::add_compatibility_class("StreamTexture2DArray", "CompressedTexture2DArray");
ClassDB::add_compatibility_class("StreamTexture3D", "CompressedTexture3D");
ClassDB::add_compatibility_class("StreamTextureLayered", "CompressedTextureLayered");
ClassDB::add_compatibility_class("VisualShaderNodeFloatUniform", "VisualShaderNodeFloatParameter");
#endif /* DISABLE_DEPRECATED */
OS::get_singleton()->yield(); // may take time to init