Add compatibility class for VisualShaderNodeFloatUniform
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@ -1130,6 +1130,7 @@ void register_scene_types() {
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ClassDB::add_compatibility_class("StreamTexture2DArray", "CompressedTexture2DArray");
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ClassDB::add_compatibility_class("StreamTexture2DArray", "CompressedTexture2DArray");
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ClassDB::add_compatibility_class("StreamTexture3D", "CompressedTexture3D");
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ClassDB::add_compatibility_class("StreamTexture3D", "CompressedTexture3D");
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ClassDB::add_compatibility_class("StreamTextureLayered", "CompressedTextureLayered");
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ClassDB::add_compatibility_class("StreamTextureLayered", "CompressedTextureLayered");
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ClassDB::add_compatibility_class("VisualShaderNodeFloatUniform", "VisualShaderNodeFloatParameter");
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#endif /* DISABLE_DEPRECATED */
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#endif /* DISABLE_DEPRECATED */
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OS::get_singleton()->yield(); // may take time to init
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OS::get_singleton()->yield(); // may take time to init
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