Match NavMap and ProjectSettings with NavigationMesh defaults
Match NavMap and ProjectSettings with NavigationMesh defaults since the NavMap edge merging requires a matching cell_size with the NavigationMesh to create connections without issues.
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@ -1375,10 +1375,10 @@
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<member name="navigation/2d/default_edge_connection_margin" type="int" setter="" getter="" default="1">
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Default edge connection margin for 2D navigation maps. See [method NavigationServer2D.map_set_edge_connection_margin].
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</member>
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<member name="navigation/3d/default_cell_size" type="float" setter="" getter="" default="0.3">
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<member name="navigation/3d/default_cell_size" type="float" setter="" getter="" default="0.25">
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Default cell size for 3D navigation maps. See [method NavigationServer3D.map_set_cell_size].
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</member>
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<member name="navigation/3d/default_edge_connection_margin" type="float" setter="" getter="" default="0.3">
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<member name="navigation/3d/default_edge_connection_margin" type="float" setter="" getter="" default="0.25">
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Default edge connection margin for 3D navigation maps. See [method NavigationServer3D.map_set_edge_connection_margin].
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</member>
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<member name="network/limits/debugger/max_chars_per_second" type="int" setter="" getter="" default="32768">
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@ -50,10 +50,10 @@ class NavMap : public NavRid {
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/// To find the polygons edges the vertices are displaced in a grid where
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/// each cell has the following cell_size.
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real_t cell_size = 0.3;
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real_t cell_size = 0.25;
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/// This value is used to detect the near edges to connect.
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real_t edge_connection_margin = 5.0;
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real_t edge_connection_margin = 0.25;
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bool regenerate_polygons = true;
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bool regenerate_links = true;
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@ -150,8 +150,8 @@ World3D::World3D() {
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navigation_map = NavigationServer3D::get_singleton()->map_create();
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NavigationServer3D::get_singleton()->map_set_active(navigation_map, true);
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NavigationServer3D::get_singleton()->map_set_cell_size(navigation_map, GLOBAL_DEF("navigation/3d/default_cell_size", 0.3));
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NavigationServer3D::get_singleton()->map_set_edge_connection_margin(navigation_map, GLOBAL_DEF("navigation/3d/default_edge_connection_margin", 0.3));
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NavigationServer3D::get_singleton()->map_set_cell_size(navigation_map, GLOBAL_DEF("navigation/3d/default_cell_size", 0.25));
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NavigationServer3D::get_singleton()->map_set_edge_connection_margin(navigation_map, GLOBAL_DEF("navigation/3d/default_edge_connection_margin", 0.25));
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}
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World3D::~World3D() {
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