Add protection in RichTextLabel.update_image to prevent crash
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@ -3207,6 +3207,9 @@ void RichTextLabel::add_image(const Ref<Texture2D> &p_image, int p_width, int p_
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ERR_FAIL_COND(p_image.is_null());
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ERR_FAIL_COND(p_image->get_width() == 0);
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ERR_FAIL_COND(p_image->get_height() == 0);
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ERR_FAIL_COND(p_width < 0);
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ERR_FAIL_COND(p_height < 0);
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ItemImage *item = memnew(ItemImage);
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if (p_region.has_area()) {
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@ -3240,6 +3243,9 @@ void RichTextLabel::update_image(const Variant &p_key, BitField<ImageUpdateMask>
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ERR_FAIL_COND(p_image->get_height() == 0);
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}
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ERR_FAIL_COND(p_width < 0);
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ERR_FAIL_COND(p_height < 0);
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bool reshape = false;
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Item *it = main;
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@ -3291,6 +3297,9 @@ void RichTextLabel::update_image(const Variant &p_key, BitField<ImageUpdateMask>
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}
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}
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if ((p_mask & UPDATE_SIZE) || (p_mask & UPDATE_REGION) || (p_mask & UPDATE_TEXTURE)) {
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ERR_FAIL_COND(item->image.is_null());
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ERR_FAIL_COND(item->image->get_width() == 0);
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ERR_FAIL_COND(item->image->get_height() == 0);
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Size2 new_size = _get_image_size(item->image, item->rq_size.width, item->rq_size.height, item->region);
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if (item->size != new_size) {
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reshape = true;
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