From 30852d023789aefcdbefcacb0c81332945d3dcee Mon Sep 17 00:00:00 2001 From: bruvzg <7645683+bruvzg@users.noreply.github.com> Date: Fri, 9 Nov 2018 21:47:23 +0200 Subject: [PATCH] [macOS] Fix blank splash screen --- platform/osx/os_osx.mm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 985811e1664..81dc861f3f0 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -326,7 +326,6 @@ static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFacto - (void)windowDidBecomeKey:(NSNotification *)notification { //_GodotInputWindowFocus(window, GL_TRUE); //_GodotPlatformSetCursorMode(window, window->cursorMode); - [OS_OSX::singleton->context update]; if (OS_OSX::singleton->get_main_loop()) { get_mouse_pos( @@ -1238,6 +1237,7 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a ERR_FAIL_COND_V(window_object == nil, ERR_UNAVAILABLE); window_view = [[GodotContentView alloc] init]; + [window_view setWantsLayer:TRUE]; float displayScale = 1.0; if (is_hidpi_allowed()) {