diff --git a/doc/classes/Camera.xml b/doc/classes/Camera.xml index 04489db3685..7d27e898fbb 100644 --- a/doc/classes/Camera.xml +++ b/doc/classes/Camera.xml @@ -180,7 +180,7 @@ Perspective Projection (object's size on the screen becomes smaller when far away). - Orthogonal Projection (objects remain the same size on the screen no matter how far away they are). + Orthogonal Projection (objects remain the same size on the screen no matter how far away they are; also known as orthographic projection). Preserves the horizontal aspect ratio. diff --git a/doc/classes/Path2D.xml b/doc/classes/Path2D.xml index a9fd5414f61..b42482c5bef 100644 --- a/doc/classes/Path2D.xml +++ b/doc/classes/Path2D.xml @@ -5,6 +5,7 @@ Can have [PathFollow2D] child-nodes moving along the [Curve2D]. See [PathFollow2D] for more information on this usage. + Note that the path is considered as relative to the moved nodes (children of [PathFollow2D]) - usually the curve should start with a zero vector (0, 0). diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml index f6855f14512..1e7659326d6 100644 --- a/doc/classes/Vector2.xml +++ b/doc/classes/Vector2.xml @@ -216,7 +216,7 @@ - Returns the vector rotated by [code]phi[/code] radians. + Returns the vector rotated by [code]phi[/code] radians. See also [method @GDScript.deg2rad].