Merge pull request #25439 from YeldhamDev/color_picker_toggle_fixup
Small fixup on button toggle behaviour in ColorPicker
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commit
308e66442e
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@ -82,11 +82,8 @@ void ColorPicker::_notification(int p_what) {
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} break;
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case MainLoop::NOTIFICATION_WM_QUIT_REQUEST: {
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if (screen != NULL) {
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if (screen->is_visible()) {
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screen->hide();
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}
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}
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if (screen != NULL && screen->is_visible())
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screen->hide();
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} break;
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}
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}
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@ -500,21 +497,17 @@ void ColorPicker::_preset_input(const Ref<InputEvent> &p_event) {
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void ColorPicker::_screen_input(const Ref<InputEvent> &p_event) {
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Ref<InputEventMouseButton> bev = p_event;
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if (bev.is_valid()) {
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if (bev->get_button_index() == BUTTON_LEFT && !bev->is_pressed()) {
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emit_signal("color_changed", color);
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screen->hide();
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}
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if (bev.is_valid() && bev->get_button_index() == BUTTON_LEFT && !bev->is_pressed()) {
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emit_signal("color_changed", color);
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screen->hide();
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}
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Ref<InputEventMouseMotion> mev = p_event;
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if (mev.is_valid()) {
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Viewport *r = get_tree()->get_root();
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if (!r->get_visible_rect().has_point(Point2(mev->get_global_position().x, mev->get_global_position().y)))
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return;
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Ref<Image> img = r->get_texture()->get_data();
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if (img.is_valid() && !img->empty()) {
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img->lock();
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@ -540,6 +533,8 @@ void ColorPicker::_screen_pick_pressed() {
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screen->set_anchors_and_margins_preset(Control::PRESET_WIDE);
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screen->set_default_cursor_shape(CURSOR_POINTING_HAND);
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screen->connect("gui_input", this, "_screen_input");
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// It immediately toggles off in the first press otherwise.
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screen->call_deferred("connect", "hide", btn_pick, "set_pressed", varray(false));
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}
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screen->raise();
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screen->show_modal();
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@ -830,8 +825,6 @@ void ColorPickerButton::_update_picker() {
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add_child(popup);
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picker->connect("color_changed", this, "_color_changed");
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popup->connect("modal_closed", this, "_modal_closed");
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popup->connect("about_to_show", this, "set_pressed", varray(true));
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popup->connect("popup_hide", this, "set_pressed", varray(false));
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picker->set_pick_color(color);
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picker->set_edit_alpha(edit_alpha);
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}
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@ -862,6 +855,4 @@ ColorPickerButton::ColorPickerButton() {
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picker = NULL;
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popup = NULL;
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edit_alpha = true;
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set_toggle_mode(true);
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}
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