Tweak gamepad button names to be consistent with the documentation
This commit is contained in:
parent
d17eac735c
commit
310b03d97e
|
@ -42,10 +42,10 @@
|
|||
ProjectSettingsEditor *ProjectSettingsEditor::singleton = NULL;
|
||||
|
||||
static const char *_button_names[JOY_BUTTON_MAX] = {
|
||||
"PS Cross, XBox A, Nintendo B",
|
||||
"PS Circle, XBox B, Nintendo A",
|
||||
"PS Square, XBox X, Nintendo Y",
|
||||
"PS Triangle, XBox Y, Nintendo X",
|
||||
"DualShock Cross, Xbox A, Nintendo B",
|
||||
"DualShock Circle, Xbox B, Nintendo A",
|
||||
"DualShock Square, Xbox X, Nintendo Y",
|
||||
"DualShock Triangle, Xbox Y, Nintendo X",
|
||||
"L, L1",
|
||||
"R, R1",
|
||||
"L2",
|
||||
|
|
Loading…
Reference in New Issue