fix: TouchScreenButton should stop propagating action when button is removed from scene
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@ -102,6 +102,10 @@ void TouchScreenButton::_notification(int p_what) {
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action_id=-1;
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}
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} break;
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case NOTIFICATION_EXIT_TREE: {
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if (is_pressed())
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Input::get_singleton()->action_release(action);
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} break;
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}
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}
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