Merge pull request #43140 from Klowner/3.2-android-p-cutout-support

Implement OS.get_window_safe_area() for Android
This commit is contained in:
Rémi Verschelde 2020-10-27 20:26:09 +01:00 committed by GitHub
commit 318ae4d047
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6 changed files with 50 additions and 0 deletions

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@ -5,5 +5,6 @@
<style name="GodotAppSplashTheme" parent="@style/GodotAppMainTheme">
<item name="android:windowBackground">@drawable/splash_drawable</item>
<item name="android:windowLayoutInDisplayCutoutMode">shortEdges</item>
</style>
</resources>

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@ -37,12 +37,16 @@ import android.content.*;
import android.content.Intent;
import android.content.pm.ActivityInfo;
import android.content.res.AssetManager;
import android.graphics.Point;
import android.media.*;
import android.net.Uri;
import android.os.*;
import android.util.DisplayMetrics;
import android.util.Log;
import android.util.SparseArray;
import android.view.Display;
import android.view.DisplayCutout;
import android.view.WindowInsets;
import java.io.IOException;
import java.io.InputStream;
@ -494,6 +498,28 @@ public class GodotIO {
return (int)(metrics.density * 160f);
}
public int[] getWindowSafeArea() {
DisplayMetrics metrics = activity.getResources().getDisplayMetrics();
Display display = activity.getWindowManager().getDefaultDisplay();
Point size = new Point();
display.getRealSize(size);
int result[] = { 0, 0, size.x, size.y };
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
WindowInsets insets = activity.getWindow().getDecorView().getRootWindowInsets();
DisplayCutout cutout = insets.getDisplayCutout();
if (cutout != null) {
int insetLeft = cutout.getSafeInsetLeft();
int insetTop = cutout.getSafeInsetTop();
result[0] = insetLeft;
result[1] = insetTop;
result[2] -= insetLeft + cutout.getSafeInsetRight();
result[3] -= insetTop + cutout.getSafeInsetBottom();
}
}
return result;
}
public void showKeyboard(String p_existing_text, boolean p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
if (edit != null)
edit.showKeyboard(p_existing_text, p_multiline, p_max_input_length, p_cursor_start, p_cursor_end);

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@ -52,6 +52,7 @@ GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instanc
_get_locale = p_env->GetMethodID(cls, "getLocale", "()Ljava/lang/String;");
_get_model = p_env->GetMethodID(cls, "getModel", "()Ljava/lang/String;");
_get_screen_DPI = p_env->GetMethodID(cls, "getScreenDPI", "()I");
_get_window_safe_area = p_env->GetMethodID(cls, "getWindowSafeArea", "()[I"),
_get_unique_id = p_env->GetMethodID(cls, "getUniqueID", "()Ljava/lang/String;");
_show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;ZIII)V");
_hide_keyboard = p_env->GetMethodID(cls, "hideKeyboard", "()V");
@ -121,6 +122,19 @@ int GodotIOJavaWrapper::get_screen_dpi() {
}
}
void GodotIOJavaWrapper::get_window_safe_area(int (&p_rect_xywh)[4]) {
if (_get_window_safe_area) {
JNIEnv *env = ThreadAndroid::get_env();
jintArray returnArray = (jintArray)env->CallObjectMethod(godot_io_instance, _get_window_safe_area);
ERR_FAIL_COND(env->GetArrayLength(returnArray) != 4);
jint *arrayBody = env->GetIntArrayElements(returnArray, JNI_FALSE);
for (int i = 0; i < 4; i++) {
p_rect_xywh[i] = arrayBody[i];
}
env->ReleaseIntArrayElements(returnArray, arrayBody, 0);
}
}
String GodotIOJavaWrapper::get_unique_id() {
if (_get_unique_id) {
JNIEnv *env = ThreadAndroid::get_env();

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@ -50,6 +50,7 @@ private:
jmethodID _get_locale = 0;
jmethodID _get_model = 0;
jmethodID _get_screen_DPI = 0;
jmethodID _get_window_safe_area = 0;
jmethodID _get_unique_id = 0;
jmethodID _show_keyboard = 0;
jmethodID _hide_keyboard = 0;
@ -71,6 +72,7 @@ public:
String get_locale();
String get_model();
int get_screen_dpi();
void get_window_safe_area(int (&p_rect_xywh)[4]);
String get_unique_id();
bool has_vk();
void show_vk(const String &p_existing, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end);

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@ -291,6 +291,12 @@ Size2 OS_Android::get_window_size() const {
return Vector2(default_videomode.width, default_videomode.height);
}
Rect2 OS_Android::get_window_safe_area() const {
int xywh[4];
godot_io_java->get_window_safe_area(xywh);
return Rect2(xywh[0], xywh[1], xywh[2], xywh[3]);
}
String OS_Android::get_name() const {
return "Android";

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@ -142,6 +142,7 @@ public:
virtual void set_keep_screen_on(bool p_enabled);
virtual Size2 get_window_size() const;
virtual Rect2 get_window_safe_area() const;
virtual String get_name() const;
virtual MainLoop *get_main_loop() const;