Add "String Formatting" tutorial link to the 'String' doc
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This is the built-in string class (and the one used by GDScript). It supports Unicode and provides all necessary means for string handling. Strings are reference counted and use a copy-on-write approach, so passing them around is cheap in resources.
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</description>
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<tutorials>
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<link>https://docs.godotengine.org/en/stable/getting_started/scripting/gdscript/gdscript_format_string.html</link>
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</tutorials>
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<methods>
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<method name="String">
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