From 31a37495f3f383ceef03751c2cecdc7886e0828a Mon Sep 17 00:00:00 2001 From: Manik Sharma Date: Thu, 4 May 2023 09:04:49 +0530 Subject: [PATCH] Make sun energy adjustable as a float in the 3D editor's preview sun (cherry picked from commit 5e1cb39101a20b58d3ea7ec8e2f2124c1b04e0fa) --- editor/plugins/node_3d_editor_plugin.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index e110e524543..897234544e6 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -8545,9 +8545,11 @@ void fragment() { sun_color->get_popup()->connect("about_to_popup", callable_mp(EditorNode::get_singleton(), &EditorNode::setup_color_picker).bind(sun_color->get_picker())); sun_energy = memnew(EditorSpinSlider); + sun_energy->set_max(64.0); + sun_energy->set_min(0); + sun_energy->set_step(0.05); sun_vb->add_margin_child(TTR("Sun Energy"), sun_energy); sun_energy->connect("value_changed", callable_mp(this, &Node3DEditor::_preview_settings_changed).unbind(1)); - sun_energy->set_max(64.0); sun_max_distance = memnew(EditorSpinSlider); sun_vb->add_margin_child(TTR("Shadow Max Distance"), sun_max_distance);