Allow declaring multiple members in one expression in shader structs
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@ -7648,22 +7648,31 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
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_set_error("void datatype not allowed here");
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return ERR_PARSE_ERROR;
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}
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bool first = true;
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bool fixed_array_size = false;
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int array_size = 0;
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do {
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tk = _get_token();
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if (first) {
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first = false;
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if (tk.type != TK_IDENTIFIER && tk.type != TK_BRACKET_OPEN) {
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_set_error("Expected identifier or '['.");
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return ERR_PARSE_ERROR;
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}
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int array_size = 0;
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if (tk.type == TK_BRACKET_OPEN) {
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Error error = _parse_global_array_size(array_size, constants);
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if (error != OK) {
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return error;
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}
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fixed_array_size = true;
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tk = _get_token();
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}
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}
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if (tk.type != TK_IDENTIFIER) {
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_set_error("Expected identifier!");
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@ -7692,13 +7701,18 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
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tk = _get_token();
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}
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if (tk.type != TK_SEMICOLON) {
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_set_error("Expected ';'");
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if (!fixed_array_size) {
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array_size = 0;
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}
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if (tk.type != TK_SEMICOLON && tk.type != TK_COMMA) {
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_set_error("Expected ',' or ';' after struct member.");
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return ERR_PARSE_ERROR;
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}
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st_node->members.push_back(member);
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member_count++;
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} while (tk.type == TK_COMMA); // another member
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}
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}
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if (member_count == 0) {
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