From 31cd9e560c1f3c918012d09aa9730897db6edcc6 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= <rverschelde@gmail.com>
Date: Thu, 10 Dec 2020 17:54:37 +0100
Subject: [PATCH] Mono: Fix GodotTools build after invalid cherry-pick

I wrongly resolved the cherry-pick conflict in c5acdfb5f54da26c877acb5372d1ce80de94383c.
---
 .../mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs
index efb335cc99a..995cfa510b2 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs
@@ -30,7 +30,8 @@ namespace GodotTools.Build
         private readonly object pendingBuildLogTextLock = new object();
         [NotNull] private string pendingBuildLogText = string.Empty;
 
-        [Signal] public event Action BuildStateChanged;
+        [Signal]
+        public delegate void BuildStateChanged();
 
         public bool HasBuildExited { get; private set; } = false;