[Doc] Fix casing of some C# names
(cherry picked from commit 366cc648bf
)
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ecf7f3f349
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31fd129ba0
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@ -45,7 +45,7 @@
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{
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{
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private DtlsServer _dtls = new DtlsServer();
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private DtlsServer _dtls = new DtlsServer();
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private UdpServer _server = new UdpServer();
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private UdpServer _server = new UdpServer();
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private Godot.Collections.Array<PacketPeerDTLS> _peers = new Godot.Collections.Array<PacketPeerDTLS>();
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private Godot.Collections.Array<PacketPeerDtls> _peers = new Godot.Collections.Array<PacketPeerDtls>();
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public override void _Ready()
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public override void _Ready()
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{
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{
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@ -59,8 +59,8 @@
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{
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{
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while (Server.IsConnectionAvailable())
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while (Server.IsConnectionAvailable())
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{
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{
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PacketPeerUDP peer = _server.TakeConnection();
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PacketPeerUdp peer = _server.TakeConnection();
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PacketPeerDTLS dtlsPeer = _dtls.TakeConnection(peer);
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PacketPeerDtls dtlsPeer = _dtls.TakeConnection(peer);
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if (dtlsPeer.GetStatus() != PacketPeerDtls.Status.Handshaking)
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if (dtlsPeer.GetStatus() != PacketPeerDtls.Status.Handshaking)
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{
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{
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continue; // It is normal that 50% of the connections fails due to cookie exchange.
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continue; // It is normal that 50% of the connections fails due to cookie exchange.
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@ -156,9 +156,9 @@
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[/gdscript]
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[/gdscript]
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[csharp]
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[csharp]
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var fields = new Godot.Collections.Dictionary { { "username", "user" }, { "password", "pass" } };
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var fields = new Godot.Collections.Dictionary { { "username", "user" }, { "password", "pass" } };
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string queryString = new HTTPClient().QueryStringFromDict(fields);
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string queryString = new HttpClient().QueryStringFromDict(fields);
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string[] headers = { "Content-Type: application/x-www-form-urlencoded", $"Content-Length: {queryString.Length}" };
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string[] headers = { "Content-Type: application/x-www-form-urlencoded", $"Content-Length: {queryString.Length}" };
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var result = new HTTPClient().Request(HTTPClient.Method.Post, "index.php", headers, queryString);
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var result = new HttpClient().Request(HttpClient.Method.Post, "index.php", headers, queryString);
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[/csharp]
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[/csharp]
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[/codeblocks]
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[/codeblocks]
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[b]Note:[/b] The [param body] parameter is ignored if [param method] is [constant HTTPClient.METHOD_GET]. This is because GET methods can't contain request data. As a workaround, you can pass request data as a query string in the URL. See [method String.uri_encode] for an example.
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[b]Note:[/b] The [param body] parameter is ignored if [param method] is [constant HTTPClient.METHOD_GET]. This is because GET methods can't contain request data. As a workaround, you can pass request data as a query string in the URL. See [method String.uri_encode] for an example.
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@ -43,7 +43,7 @@
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public override void _Ready()
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public override void _Ready()
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{
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{
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// Create an HTTP request node and connect its completion signal.
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// Create an HTTP request node and connect its completion signal.
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var httpRequest = new HTTPRequest();
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var httpRequest = new HttpRequest();
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AddChild(httpRequest);
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AddChild(httpRequest);
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httpRequest.RequestCompleted += HttpRequestCompleted;
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httpRequest.RequestCompleted += HttpRequestCompleted;
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@ -61,7 +61,7 @@
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{
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{
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{ "name", "Godette" }
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{ "name", "Godette" }
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});
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});
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error = httpRequest.Request("https://httpbin.org/post", null, HTTPClient.Method.Post, body);
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error = httpRequest.Request("https://httpbin.org/post", null, HttpClient.Method.Post, body);
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if (error != Error.Ok)
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if (error != Error.Ok)
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{
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{
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GD.PushError("An error occurred in the HTTP request.");
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GD.PushError("An error occurred in the HTTP request.");
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@ -115,7 +115,7 @@
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public override void _Ready()
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public override void _Ready()
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{
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{
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// Create an HTTP request node and connect its completion signal.
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// Create an HTTP request node and connect its completion signal.
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var httpRequest = new HTTPRequest();
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var httpRequest = new HttpRequest();
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AddChild(httpRequest);
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AddChild(httpRequest);
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httpRequest.RequestCompleted += HttpRequestCompleted;
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httpRequest.RequestCompleted += HttpRequestCompleted;
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@ -130,7 +130,7 @@
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// Called when the HTTP request is completed.
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// Called when the HTTP request is completed.
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private void HttpRequestCompleted(long result, long responseCode, string[] headers, byte[] body)
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private void HttpRequestCompleted(long result, long responseCode, string[] headers, byte[] body)
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{
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{
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if (result != (long)HTTPRequest.Result.Success)
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if (result != (long)HttpRequest.Result.Success)
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{
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{
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GD.PushError("Image couldn't be downloaded. Try a different image.");
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GD.PushError("Image couldn't be downloaded. Try a different image.");
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}
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}
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@ -37,13 +37,13 @@
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public override void _Input(InputEvent inputEvent)
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public override void _Input(InputEvent inputEvent)
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{
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{
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if (inputEvent is InputEventMIDI midiEvent)
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if (inputEvent is InputEventMidi midiEvent)
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{
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{
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PrintMIDIInfo(midiEvent);
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PrintMIDIInfo(midiEvent);
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}
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}
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}
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}
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private void PrintMIDIInfo(InputEventMIDI midiEvent)
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private void PrintMIDIInfo(InputEventMidi midiEvent)
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{
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{
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GD.Print(midiEvent);
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GD.Print(midiEvent);
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GD.Print($"Channel {midiEvent.Channel}");
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GD.Print($"Channel {midiEvent.Channel}");
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@ -13,7 +13,7 @@
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packer.flush()
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packer.flush()
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[/gdscript]
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[/gdscript]
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[csharp]
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[csharp]
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var packer = new PCKPacker();
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var packer = new PckPacker();
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packer.PckStart("test.pck");
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packer.PckStart("test.pck");
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packer.AddFile("res://text.txt", "text.txt");
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packer.AddFile("res://text.txt", "text.txt");
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packer.Flush();
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packer.Flush();
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@ -121,7 +121,7 @@
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return
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return
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[/gdscript]
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[/gdscript]
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[csharp]
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[csharp]
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var socket = new PacketPeerUDP();
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var socket = new PacketPeerUdp();
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// Server
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// Server
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socket.SetDestAddress("127.0.0.1", 789);
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socket.SetDestAddress("127.0.0.1", 789);
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socket.PutPacket("Time to stop".ToAsciiBuffer());
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socket.PutPacket("Time to stop".ToAsciiBuffer());
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