Modify the scene only when color changed
Editor now changes a color in the inspector only when it is different
from the current one.
Solves fake unsaved changes in editor after using the ColorPicker.
Resolves: #40879
(cherry picked from commit f3626364fc
)
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@ -1885,6 +1885,10 @@ EditorPropertyTransform::EditorPropertyTransform() {
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////////////// COLOR PICKER //////////////////////
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////////////// COLOR PICKER //////////////////////
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void EditorPropertyColor::_color_changed(const Color &p_color) {
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void EditorPropertyColor::_color_changed(const Color &p_color) {
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// Cancel the color change if the current color is identical to the new one.
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if (get_edited_object()->get(get_edited_property()) == p_color) {
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return;
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}
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emit_changed(get_edited_property(), p_color, "", true);
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emit_changed(get_edited_property(), p_color, "", true);
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}
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}
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