diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp index fe08e849a17..fbe23bedad5 100644 --- a/scene/animation/animation_node_state_machine.cpp +++ b/scene/animation/animation_node_state_machine.cpp @@ -630,7 +630,7 @@ bool AnimationNodeStateMachinePlayback::_check_advance_condition(const Refget_node_or_null(advance_expression_base_node_path); if (expression_base) { Ref exp = transition->expression; - bool ret = exp->execute(Array(), tree_base, false, Engine::get_singleton()->is_editor_hint()); // Avoids allowing the user to crash the system with an expression by only allowing const calls. + bool ret = exp->execute(Array(), expression_base, false, Engine::get_singleton()->is_editor_hint()); // Avoids allowing the user to crash the system with an expression by only allowing const calls. if (!exp->has_execute_failed()) { if (ret) { return true;