fix FileAccessUnix on OpenBSD: there is no UF_HIDDEN
Part of the joint effort with @rfht to port Godot 4 on OpenBSD.
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@ -395,7 +395,7 @@ Error FileAccessUnix::_set_unix_permissions(const String &p_file, BitField<FileA
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}
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bool FileAccessUnix::_get_hidden_attribute(const String &p_file) {
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#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) || defined(__APPLE__)
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#if defined(__FreeBSD__) || defined(__NetBSD__) || defined(__APPLE__)
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String file = fix_path(p_file);
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struct stat st = {};
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@ -409,7 +409,7 @@ bool FileAccessUnix::_get_hidden_attribute(const String &p_file) {
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}
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Error FileAccessUnix::_set_hidden_attribute(const String &p_file, bool p_hidden) {
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#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) || defined(__APPLE__)
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#if defined(__FreeBSD__) || defined(__NetBSD__) || defined(__APPLE__)
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String file = fix_path(p_file);
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struct stat st = {};
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