C#: Add Array.Resize(int) method

This commit is contained in:
Ignacio Etcheverry 2019-02-28 18:33:42 +01:00
parent df7541d2f9
commit 32cd8ba9bd
3 changed files with 20 additions and 0 deletions

View File

@ -155,6 +155,11 @@ namespace Godot.Collections
godot_icall_Array_RemoveAt(GetPtr(), index);
}
public Error Resize(int newSize)
{
return godot_icall_Array_Resize(GetPtr(), newSize);
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
@ -202,6 +207,9 @@ namespace Godot.Collections
[MethodImpl(MethodImplOptions.InternalCall)]
internal extern static void godot_icall_Array_RemoveAt(IntPtr ptr, int index);
[MethodImpl(MethodImplOptions.InternalCall)]
internal extern static Error godot_icall_Array_Resize(IntPtr ptr, int newSize);
[MethodImpl(MethodImplOptions.InternalCall)]
internal extern static void godot_icall_Array_Generic_GetElementTypeInfo(Type elemType, out int elemTypeEncoding, out IntPtr elemTypeClass);
}
@ -339,6 +347,11 @@ namespace Godot.Collections
objectArray.RemoveAt(index);
}
public Error Resize(int newSize)
{
return objectArray.Resize(newSize);
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();

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@ -130,6 +130,10 @@ void godot_icall_Array_RemoveAt(Array *ptr, int index) {
ptr->remove(index);
}
Error godot_icall_Array_Resize(Array *ptr, int new_size) {
return ptr->resize(new_size);
}
void godot_icall_Array_Generic_GetElementTypeInfo(MonoReflectionType *refltype, uint32_t *type_encoding, GDMonoClass **type_class) {
MonoType *elem_type = mono_reflection_type_get_type(refltype);
@ -274,6 +278,7 @@ void godot_register_collections_icalls() {
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Insert", (void *)godot_icall_Array_Insert);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Remove", (void *)godot_icall_Array_Remove);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_RemoveAt", (void *)godot_icall_Array_RemoveAt);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Resize", (void *)godot_icall_Array_Resize);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Generic_GetElementTypeInfo", (void *)godot_icall_Array_Generic_GetElementTypeInfo);
mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Ctor", (void *)godot_icall_Dictionary_Ctor);

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@ -67,6 +67,8 @@ bool godot_icall_Array_Remove(Array *ptr, MonoObject *item);
void godot_icall_Array_RemoveAt(Array *ptr, int index);
Error godot_icall_Array_Resize(Array *ptr, int new_size);
void godot_icall_Array_Generic_GetElementTypeInfo(MonoReflectionType *refltype, uint32_t *type_encoding, GDMonoClass **type_class);
// Dictionary