Merge pull request #34282 from YeldhamDev/load_doc_absolute
Add note in 'load()' docs that the path must be absolute
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commit
334ed8f0c2
@ -616,9 +616,10 @@
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Loads a resource from the filesystem located at [code]path[/code].
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Loads a resource from the filesystem located at [code]path[/code].
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[b]Note:[/b] Resource paths can be obtained by right-clicking on a resource in the FileSystem dock and choosing [b]Copy Path[/b].
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[b]Note:[/b] Resource paths can be obtained by right-clicking on a resource in the FileSystem dock and choosing [b]Copy Path[/b].
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[codeblock]
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[codeblock]
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# Load a scene called main located in the root of the project directory
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# Load a scene called main located in the root of the project directory.
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var main = load("res://main.tscn")
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var main = load("res://main.tscn")
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[/codeblock]
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[/codeblock]
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[b]Important:[/b] The path must be absolute, a local path will just return [code]null[/code].
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</description>
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</description>
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</method>
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</method>
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<method name="log">
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<method name="log">
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@ -786,7 +787,7 @@
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Returns a resource from the filesystem that is loaded during script parsing.
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Returns a resource from the filesystem that is loaded during script parsing.
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[b]Note:[/b] Resource paths can be obtained by right clicking on a resource in the Assets Panel and choosing "Copy Path".
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[b]Note:[/b] Resource paths can be obtained by right clicking on a resource in the Assets Panel and choosing "Copy Path".
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[codeblock]
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[codeblock]
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# Load a scene called main located in the root of the project directory
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# Load a scene called main located in the root of the project directory.
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var main = preload("res://main.tscn")
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var main = preload("res://main.tscn")
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[/codeblock]
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[/codeblock]
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</description>
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</description>
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