CI: Limit Windows cache size again, otherwise we run out of space
And force a full rebuild as the cache is now broken.
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@ -5,7 +5,7 @@ on: [push, pull_request]
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# SCONS_CACHE for windows must be set in the build environment
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env:
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# Only used for the cache key. Increment version to force clean build.
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GODOT_BASE_BRANCH: master
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GODOT_BASE_BRANCH: master-v2
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SCONSFLAGS: verbose=yes warnings=all werror=yes module_text_server_fb_enabled=yes
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SCONS_CACHE_MSVC_CONFIG: true
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@ -57,6 +57,7 @@ jobs:
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target: ${{ matrix.target }}
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tools: ${{ matrix.tools }}
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tests: ${{ matrix.tests }}
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scons-cache-limit: 8192
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# Execute unit tests for the editor
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- name: Unit tests
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