CI: Limit Windows cache size again, otherwise we run out of space

And force a full rebuild as the cache is now broken.
This commit is contained in:
Rémi Verschelde 2022-03-28 16:09:15 +02:00
parent 74b07dd194
commit 3393b3c8d1
1 changed files with 2 additions and 1 deletions

View File

@ -5,7 +5,7 @@ on: [push, pull_request]
# SCONS_CACHE for windows must be set in the build environment
env:
# Only used for the cache key. Increment version to force clean build.
GODOT_BASE_BRANCH: master
GODOT_BASE_BRANCH: master-v2
SCONSFLAGS: verbose=yes warnings=all werror=yes module_text_server_fb_enabled=yes
SCONS_CACHE_MSVC_CONFIG: true
@ -57,6 +57,7 @@ jobs:
target: ${{ matrix.target }}
tools: ${{ matrix.tools }}
tests: ${{ matrix.tests }}
scons-cache-limit: 8192
# Execute unit tests for the editor
- name: Unit tests