From 33b965367c3871dc96ae50b3d834d9ff062b753c Mon Sep 17 00:00:00 2001 From: Nomad1 Date: Sun, 17 Sep 2023 11:11:35 -0230 Subject: [PATCH] Fixed VS 2022 Mac compatibility Visual Studio 2022 on Mac marks the project as invalid if the project Guid is set. Easiest way to fix it is to remove outdated 'EnableGodotProjectTypeGuid' and other Guid references (cherry picked from commit a119365d4e64bbeb97a966bb4219c34241896e86) --- .../mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props | 2 -- .../mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.targets | 5 ----- 2 files changed, 7 deletions(-) diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props index b0bee795f8d..9179b1428a3 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props @@ -4,8 +4,6 @@ true - - {8F3E2DF0-C35C-4265-82FC-BEA011F4A7ED} diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.targets b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.targets index 859ea52c931..4dcc96a1f67 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.targets +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.targets @@ -1,11 +1,6 @@ - - true - $(GodotProjectTypeGuid);$(DefaultProjectTypeGuid) - -