Spaces to tabs and layout adjustments on .mm files
This commit is contained in:
parent
63ddee793e
commit
33ea9fc4a7
|
@ -5,5 +5,6 @@ drivers/* linguist-vendored
|
|||
|
||||
*.cpp eol=lf
|
||||
*.h eol=lf
|
||||
*.mm eol=lf
|
||||
*.py eol=lf
|
||||
*.hpp eol=lf
|
||||
|
|
|
@ -84,8 +84,7 @@ CMMotionManager *motionManager;
|
|||
bool motionInitialised;
|
||||
|
||||
static ViewController* mainViewController = nil;
|
||||
+ (ViewController*) getViewController
|
||||
{
|
||||
+ (ViewController*) getViewController {
|
||||
return mainViewController;
|
||||
}
|
||||
|
||||
|
@ -93,14 +92,12 @@ static int frame_count = 0;
|
|||
- (void)drawView:(GLView*)view; {
|
||||
|
||||
switch (frame_count) {
|
||||
|
||||
case 0: {
|
||||
int backingWidth;
|
||||
int backingHeight;
|
||||
glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth);
|
||||
glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight);
|
||||
|
||||
|
||||
OS::VideoMode vm;
|
||||
vm.fullscreen = true;
|
||||
vm.width = backingWidth;
|
||||
|
@ -142,7 +139,7 @@ static int frame_count = 0;
|
|||
/*
|
||||
case 1: {
|
||||
++frame_count;
|
||||
} break;
|
||||
}; break;
|
||||
*/
|
||||
case 1: {
|
||||
|
||||
|
@ -173,7 +170,7 @@ static int frame_count = 0;
|
|||
// do stuff
|
||||
}
|
||||
|
||||
} break;
|
||||
}; break;
|
||||
/*
|
||||
case 3: {
|
||||
++frame_count;
|
||||
|
@ -187,7 +184,6 @@ static int frame_count = 0;
|
|||
}; break; // no fallthrough
|
||||
|
||||
default: {
|
||||
|
||||
if (OSIPhone::get_singleton()) {
|
||||
if (motionInitialised) {
|
||||
// Just using polling approach for now, we can set this up so it sends data to us in intervals, might be better.
|
||||
|
@ -241,9 +237,7 @@ static int frame_count = 0;
|
|||
|
||||
bool quit_request = OSIPhone::get_singleton()->iterate();
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
|
@ -311,12 +305,10 @@ static int frame_count = 0;
|
|||
|
||||
#ifdef MODULE_GAME_ANALYTICS_ENABLED
|
||||
printf("********************* didFinishLaunchingWithOptions\n");
|
||||
if(!Globals::get_singleton()->has("mobileapptracker/advertiser_id"))
|
||||
{
|
||||
if (!Globals::get_singleton()->has("mobileapptracker/advertiser_id")) {
|
||||
return;
|
||||
}
|
||||
if(!Globals::get_singleton()->has("mobileapptracker/conversion_key"))
|
||||
{
|
||||
if (!Globals::get_singleton()->has("mobileapptracker/conversion_key")) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -327,8 +319,7 @@ static int frame_count = 0;
|
|||
NSString * conversion_key = [NSString stringWithUTF8String:convkey.utf8().get_data()];
|
||||
|
||||
// Account Configuration info - must be set
|
||||
[MobileAppTracker initializeWithMATAdvertiserId:advertiser_id
|
||||
MATConversionKey:conversion_key];
|
||||
[MobileAppTracker initializeWithMATAdvertiserId:advertiser_id MATConversionKey:conversion_key];
|
||||
|
||||
// Used to pass us the IFA, enables highly accurate 1-to-1 attribution.
|
||||
// Required for many advertising networks.
|
||||
|
@ -336,7 +327,6 @@ static int frame_count = 0;
|
|||
advertisingTrackingEnabled:[[ASIdentifierManager sharedManager] isAdvertisingTrackingEnabled]];
|
||||
|
||||
#endif
|
||||
|
||||
};
|
||||
|
||||
- (void)applicationWillTerminate:(UIApplication*)application {
|
||||
|
@ -354,35 +344,33 @@ static int frame_count = 0;
|
|||
iphone_finish();
|
||||
};
|
||||
|
||||
- (void)applicationDidEnterBackground:(UIApplication *)application
|
||||
{
|
||||
- (void)applicationDidEnterBackground:(UIApplication *)application {
|
||||
printf("********************* did enter background\n");
|
||||
///@TODO maybe add pause motionManager? and where would we unpause it?
|
||||
|
||||
if (OS::get_singleton()->get_main_loop())
|
||||
OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
|
||||
|
||||
[view_controller.view stopAnimation];
|
||||
|
||||
if (OS::get_singleton()->native_video_is_playing()) {
|
||||
OSIPhone::get_singleton()->native_video_focus_out();
|
||||
};
|
||||
}
|
||||
|
||||
- (void)applicationWillEnterForeground:(UIApplication *)application
|
||||
{
|
||||
- (void)applicationWillEnterForeground:(UIApplication *)application {
|
||||
printf("********************* did enter foreground\n");
|
||||
//OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
|
||||
[view_controller.view startAnimation];
|
||||
}
|
||||
|
||||
- (void) applicationWillResignActive:(UIApplication *)application
|
||||
{
|
||||
- (void) applicationWillResignActive:(UIApplication *)application {
|
||||
printf("********************* will resign active\n");
|
||||
//OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
|
||||
[view_controller.view stopAnimation]; // FIXME: pause seems to be recommended elsewhere
|
||||
}
|
||||
|
||||
- (void) applicationDidBecomeActive:(UIApplication *)application
|
||||
{
|
||||
- (void) applicationDidBecomeActive:(UIApplication *)application {
|
||||
printf("********************* did become active\n");
|
||||
#ifdef MODULE_GAME_ANALYTICS_ENABLED
|
||||
printf("********************* mobile app tracker found\n");
|
||||
|
@ -390,7 +378,9 @@ static int frame_count = 0;
|
|||
#endif
|
||||
if (OS::get_singleton()->get_main_loop())
|
||||
OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
|
||||
|
||||
[view_controller.view startAnimation]; // FIXME: resume seems to be recommended elsewhere
|
||||
|
||||
if (OSIPhone::get_singleton()->native_video_is_playing()) {
|
||||
OSIPhone::get_singleton()->native_video_unpause();
|
||||
};
|
||||
|
@ -448,8 +438,7 @@ static int frame_count = 0;
|
|||
#endif
|
||||
}
|
||||
|
||||
- (void)dealloc
|
||||
{
|
||||
- (void)dealloc {
|
||||
[window release];
|
||||
[super dealloc];
|
||||
}
|
||||
|
|
|
@ -81,8 +81,7 @@ Error GameCenter::connect() {
|
|||
player.authenticateHandler = (^(UIViewController *controller, NSError *error) {
|
||||
if (controller) {
|
||||
[root_controller presentViewController:controller animated:YES completion:nil];
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
Dictionary ret;
|
||||
ret["type"] = "authentication";
|
||||
if (player.isAuthenticated) {
|
||||
|
@ -97,7 +96,6 @@ Error GameCenter::connect() {
|
|||
|
||||
pending_events.push_back(ret);
|
||||
};
|
||||
|
||||
});
|
||||
|
||||
return OK;
|
||||
|
@ -121,7 +119,6 @@ Error GameCenter::post_score(Variant p_score) {
|
|||
ERR_FAIL_COND_V([GKScore respondsToSelector:@selector(reportScores)], ERR_UNAVAILABLE);
|
||||
|
||||
[GKScore reportScores:@[reporter] withCompletionHandler:^(NSError* error) {
|
||||
|
||||
Dictionary ret;
|
||||
ret["type"] = "post_score";
|
||||
if (error == nil) {
|
||||
|
@ -331,6 +328,7 @@ Error GameCenter::show_game_center(Variant p_params) {
|
|||
void GameCenter::game_center_closed() {
|
||||
|
||||
Dictionary ret;
|
||||
|
||||
ret["type"] = "show_game_center";
|
||||
ret["result"] = "ok";
|
||||
pending_events.push_back(ret);
|
||||
|
|
|
@ -103,13 +103,11 @@ bool _play_video(String p_path, float p_volume, String p_audio_track, String p_s
|
|||
AVMediaSelectionGroup *audioGroup = [_instance.avAsset mediaSelectionGroupForMediaCharacteristic: AVMediaCharacteristicAudible];
|
||||
|
||||
NSMutableArray *allAudioParams = [NSMutableArray array];
|
||||
for (id track in audioGroup.options)
|
||||
{
|
||||
for (id track in audioGroup.options) {
|
||||
NSString* language = [[track locale] localeIdentifier];
|
||||
NSLog(@"subtitle lang: %@", language);
|
||||
|
||||
if ([language isEqualToString:[NSString stringWithUTF8String:p_audio_track.utf8()]])
|
||||
{
|
||||
if ([language isEqualToString:[NSString stringWithUTF8String:p_audio_track.utf8()]]) {
|
||||
AVMutableAudioMixInputParameters *audioInputParams = [AVMutableAudioMixInputParameters audioMixInputParameters];
|
||||
[audioInputParams setVolume:p_volume atTime:kCMTimeZero];
|
||||
[audioInputParams setTrackID:[track trackID]];
|
||||
|
@ -128,13 +126,11 @@ bool _play_video(String p_path, float p_volume, String p_audio_track, String p_s
|
|||
AVMediaSelectionGroup *subtitlesGroup = [_instance.avAsset mediaSelectionGroupForMediaCharacteristic: AVMediaCharacteristicLegible];
|
||||
NSArray *useableTracks = [AVMediaSelectionGroup mediaSelectionOptionsFromArray:subtitlesGroup.options withoutMediaCharacteristics:[NSArray arrayWithObject:AVMediaCharacteristicContainsOnlyForcedSubtitles]];
|
||||
|
||||
for (id track in useableTracks)
|
||||
{
|
||||
for (id track in useableTracks) {
|
||||
NSString* language = [[track locale] localeIdentifier];
|
||||
NSLog(@"subtitle lang: %@", language);
|
||||
|
||||
if ([language isEqualToString:[NSString stringWithUTF8String:p_subtitle_track.utf8()]])
|
||||
{
|
||||
if ([language isEqualToString:[NSString stringWithUTF8String:p_subtitle_track.utf8()]]) {
|
||||
[_instance.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup: subtitlesGroup];
|
||||
break;
|
||||
}
|
||||
|
@ -245,24 +241,20 @@ static void clear_touches() {
|
|||
|
||||
// Implement this to override the default layer class (which is [CALayer class]).
|
||||
// We do this so that our view will be backed by a layer that is capable of OpenGL ES rendering.
|
||||
+ (Class) layerClass
|
||||
{
|
||||
+ (Class) layerClass {
|
||||
return [CAEAGLLayer class];
|
||||
}
|
||||
|
||||
//The GL view is stored in the nib file. When it's unarchived it's sent -initWithCoder:
|
||||
- (id)initWithCoder:(NSCoder*)coder
|
||||
{
|
||||
- (id)initWithCoder:(NSCoder*)coder {
|
||||
active = FALSE;
|
||||
if((self = [super initWithCoder:coder]))
|
||||
{
|
||||
if((self = [super initWithCoder:coder])) {
|
||||
self = [self initGLES];
|
||||
}
|
||||
return self;
|
||||
}
|
||||
|
||||
-(id)initGLES
|
||||
{
|
||||
-(id)initGLES {
|
||||
// Get our backing layer
|
||||
CAEAGLLayer *eaglLayer = (CAEAGLLayer*) self.layer;
|
||||
|
||||
|
@ -276,8 +268,7 @@ static void clear_touches() {
|
|||
// Create our EAGLContext, and if successful make it current and create our framebuffer.
|
||||
context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
|
||||
|
||||
if(!context || ![EAGLContext setCurrentContext:context] || ![self createFramebuffer])
|
||||
{
|
||||
if(!context || ![EAGLContext setCurrentContext:context] || ![self createFramebuffer]) {
|
||||
[self release];
|
||||
return nil;
|
||||
}
|
||||
|
@ -287,14 +278,12 @@ static void clear_touches() {
|
|||
return self;
|
||||
}
|
||||
|
||||
-(id<GLViewDelegate>)delegate
|
||||
{
|
||||
-(id<GLViewDelegate>)delegate {
|
||||
return delegate;
|
||||
}
|
||||
|
||||
// Update the delegate, and if it needs a -setupView: call, set our internal flag so that it will be called.
|
||||
-(void)setDelegate:(id<GLViewDelegate>)d
|
||||
{
|
||||
-(void)setDelegate:(id<GLViewDelegate>)d {
|
||||
delegate = d;
|
||||
delegateSetup = ![delegate respondsToSelector:@selector(setupView:)];
|
||||
}
|
||||
|
@ -305,8 +294,7 @@ static void clear_touches() {
|
|||
// This is the perfect opportunity to also update the framebuffer so that it is
|
||||
// the same size as our display area.
|
||||
|
||||
-(void)layoutSubviews
|
||||
{
|
||||
-(void)layoutSubviews {
|
||||
//printf("HERE\n");
|
||||
[EAGLContext setCurrentContext:context];
|
||||
[self destroyFramebuffer];
|
||||
|
@ -316,8 +304,7 @@ static void clear_touches() {
|
|||
|
||||
}
|
||||
|
||||
- (BOOL)createFramebuffer
|
||||
{
|
||||
- (BOOL)createFramebuffer {
|
||||
// Generate IDs for a framebuffer object and a color renderbuffer
|
||||
UIScreen* mainscr = [UIScreen mainScreen];
|
||||
printf("******** screen size %i, %i\n", (int)mainscr.currentMode.size.width, (int)mainscr.currentMode.size.height);
|
||||
|
@ -344,8 +331,7 @@ static void clear_touches() {
|
|||
glRenderbufferStorageOES(GL_RENDERBUFFER_OES, GL_DEPTH_COMPONENT16_OES, backingWidth, backingHeight);
|
||||
glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_DEPTH_ATTACHMENT_OES, GL_RENDERBUFFER_OES, depthRenderbuffer);
|
||||
|
||||
if(glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES)
|
||||
{
|
||||
if(glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) {
|
||||
NSLog(@"failed to make complete framebuffer object %x", glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES));
|
||||
return NO;
|
||||
}
|
||||
|
@ -365,24 +351,22 @@ static void clear_touches() {
|
|||
}
|
||||
|
||||
// Clean up any buffers we have allocated.
|
||||
- (void)destroyFramebuffer
|
||||
{
|
||||
- (void)destroyFramebuffer {
|
||||
glDeleteFramebuffersOES(1, &viewFramebuffer);
|
||||
viewFramebuffer = 0;
|
||||
glDeleteRenderbuffersOES(1, &viewRenderbuffer);
|
||||
viewRenderbuffer = 0;
|
||||
|
||||
if(depthRenderbuffer)
|
||||
{
|
||||
if(depthRenderbuffer) {
|
||||
glDeleteRenderbuffersOES(1, &depthRenderbuffer);
|
||||
depthRenderbuffer = 0;
|
||||
}
|
||||
}
|
||||
|
||||
- (void)startAnimation
|
||||
{
|
||||
- (void)startAnimation {
|
||||
if (active)
|
||||
return;
|
||||
|
||||
active = TRUE;
|
||||
printf("start animation!\n");
|
||||
if (useCADisplayLink) {
|
||||
|
@ -396,43 +380,38 @@ static void clear_touches() {
|
|||
|
||||
// Setup DisplayLink in main thread
|
||||
[displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes];
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
animationTimer = [NSTimer scheduledTimerWithTimeInterval:animationInterval target:self selector:@selector(drawView) userInfo:nil repeats:YES];
|
||||
}
|
||||
|
||||
if (video_playing)
|
||||
{
|
||||
if (video_playing) {
|
||||
_unpause_video();
|
||||
}
|
||||
}
|
||||
|
||||
- (void)stopAnimation
|
||||
{
|
||||
- (void)stopAnimation {
|
||||
if (!active)
|
||||
return;
|
||||
|
||||
active = FALSE;
|
||||
printf("******** stop animation!\n");
|
||||
|
||||
if (useCADisplayLink) {
|
||||
[displayLink invalidate];
|
||||
displayLink = nil;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
[animationTimer invalidate];
|
||||
animationTimer = nil;
|
||||
}
|
||||
|
||||
clear_touches();
|
||||
|
||||
if (video_playing)
|
||||
{
|
||||
if (video_playing) {
|
||||
// save position
|
||||
}
|
||||
}
|
||||
|
||||
- (void)setAnimationInterval:(NSTimeInterval)interval
|
||||
{
|
||||
- (void)setAnimationInterval:(NSTimeInterval)interval {
|
||||
animationInterval = interval;
|
||||
if ((useCADisplayLink && displayLink) || (!useCADisplayLink && animationTimer)) {
|
||||
[self stopAnimation];
|
||||
|
@ -441,8 +420,7 @@ static void clear_touches() {
|
|||
}
|
||||
|
||||
// Updates the OpenGL view when the timer fires
|
||||
- (void)drawView
|
||||
{
|
||||
- (void)drawView {
|
||||
if (useCADisplayLink) {
|
||||
// Pause the CADisplayLink to avoid recursion
|
||||
[displayLink setPaused: YES];
|
||||
|
@ -463,8 +441,7 @@ static void clear_touches() {
|
|||
[EAGLContext setCurrentContext:context];
|
||||
|
||||
// If our drawing delegate needs to have the view setup, then call -setupView: and flag that it won't need to be called again.
|
||||
if(!delegateSetup)
|
||||
{
|
||||
if(!delegateSetup) {
|
||||
[delegate setupView:self];
|
||||
delegateSetup = YES;
|
||||
}
|
||||
|
@ -483,8 +460,7 @@ static void clear_touches() {
|
|||
#endif
|
||||
}
|
||||
|
||||
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
|
||||
{
|
||||
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
|
||||
NSArray* tlist = [[event allTouches] allObjects];
|
||||
for (unsigned int i=0; i< [tlist count]; i++) {
|
||||
|
||||
|
@ -501,8 +477,7 @@ static void clear_touches() {
|
|||
};
|
||||
}
|
||||
|
||||
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
|
||||
{
|
||||
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
|
||||
|
||||
NSArray* tlist = [[event allTouches] allObjects];
|
||||
for (unsigned int i=0; i< [tlist count]; i++) {
|
||||
|
@ -512,6 +487,7 @@ static void clear_touches() {
|
|||
UITouch* touch = [tlist objectAtIndex:i];
|
||||
if (touch.phase != UITouchPhaseMoved)
|
||||
continue;
|
||||
|
||||
int tid = get_touch_id(touch);
|
||||
ERR_FAIL_COND(tid == -1);
|
||||
int first = get_first_id(touch);
|
||||
|
@ -523,8 +499,7 @@ static void clear_touches() {
|
|||
|
||||
}
|
||||
|
||||
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
|
||||
{
|
||||
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
|
||||
NSArray* tlist = [[event allTouches] allObjects];
|
||||
for (unsigned int i=0; i< [tlist count]; i++) {
|
||||
|
||||
|
@ -533,6 +508,7 @@ static void clear_touches() {
|
|||
UITouch* touch = [tlist objectAtIndex:i];
|
||||
if (touch.phase != UITouchPhaseEnded)
|
||||
continue;
|
||||
|
||||
int tid = get_touch_id(touch);
|
||||
ERR_FAIL_COND(tid == -1);
|
||||
int rem = remove_touch(touch);
|
||||
|
@ -566,6 +542,7 @@ static void clear_touches() {
|
|||
- (void)deleteBackward {
|
||||
if (keyboard_text.length())
|
||||
keyboard_text.erase(keyboard_text.length() - 1, 1);
|
||||
|
||||
OSIPhone::get_singleton()->key(KEY_BACKSPACE, true);
|
||||
};
|
||||
|
||||
|
@ -590,12 +567,12 @@ static void clear_touches() {
|
|||
|
||||
switch (routeChangeReason) {
|
||||
|
||||
case AVAudioSessionRouteChangeReasonNewDeviceAvailable:
|
||||
case AVAudioSessionRouteChangeReasonNewDeviceAvailable: {
|
||||
NSLog(@"AVAudioSessionRouteChangeReasonNewDeviceAvailable");
|
||||
NSLog(@"Headphone/Line plugged in");
|
||||
break;
|
||||
}; break;
|
||||
|
||||
case AVAudioSessionRouteChangeReasonOldDeviceUnavailable:
|
||||
case AVAudioSessionRouteChangeReasonOldDeviceUnavailable: {
|
||||
NSLog(@"AVAudioSessionRouteChangeReasonOldDeviceUnavailable");
|
||||
NSLog(@"Headphone/Line was pulled. Resuming video play....");
|
||||
if (_is_video_playing()) {
|
||||
|
@ -605,24 +582,22 @@ static void clear_touches() {
|
|||
NSLog(@"resumed play");
|
||||
});
|
||||
};
|
||||
break;
|
||||
}; break;
|
||||
|
||||
case AVAudioSessionRouteChangeReasonCategoryChange:
|
||||
case AVAudioSessionRouteChangeReasonCategoryChange: {
|
||||
// called at start - also when other audio wants to play
|
||||
NSLog(@"AVAudioSessionRouteChangeReasonCategoryChange");
|
||||
break;
|
||||
}; break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// When created via code however, we get initWithFrame
|
||||
-(id)initWithFrame:(CGRect)frame
|
||||
{
|
||||
-(id)initWithFrame:(CGRect)frame {
|
||||
self = [super initWithFrame:frame];
|
||||
_instance = self;
|
||||
printf("after init super %p\n", self);
|
||||
if(self != nil)
|
||||
{
|
||||
if(self != nil) {
|
||||
self = [self initGLES];
|
||||
printf("after init gles %p\n", self);
|
||||
}
|
||||
|
@ -649,12 +624,10 @@ static void clear_touches() {
|
|||
// }
|
||||
|
||||
// Stop animating and release resources when they are no longer needed.
|
||||
- (void)dealloc
|
||||
{
|
||||
- (void)dealloc {
|
||||
[self stopAnimation];
|
||||
|
||||
if([EAGLContext currentContext] == context)
|
||||
{
|
||||
if([EAGLContext currentContext] == context) {
|
||||
[EAGLContext setCurrentContext:nil];
|
||||
}
|
||||
|
||||
|
|
|
@ -76,8 +76,7 @@ Variant nsobject_to_variant(NSObject* object) {
|
|||
if ([object isKindOfClass:[NSString class]]) {
|
||||
const char* str = [(NSString*)object UTF8String];
|
||||
return String::utf8(str != NULL ? str : "");
|
||||
}
|
||||
else if ([object isKindOfClass:[NSData class]]) {
|
||||
} else if ([object isKindOfClass:[NSData class]]) {
|
||||
ByteArray ret;
|
||||
NSData* data = (NSData*)object;
|
||||
if ([data length] > 0) {
|
||||
|
@ -88,8 +87,7 @@ Variant nsobject_to_variant(NSObject* object) {
|
|||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
else if ([object isKindOfClass:[NSArray class]]) {
|
||||
} else if ([object isKindOfClass:[NSArray class]]) {
|
||||
Array result;
|
||||
NSArray* array = (NSArray*)object;
|
||||
for (unsigned int i = 0; i < [array count]; ++i) {
|
||||
|
@ -97,8 +95,7 @@ Variant nsobject_to_variant(NSObject* object) {
|
|||
result.push_back(nsobject_to_variant(value));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
else if ([object isKindOfClass:[NSDictionary class]]) {
|
||||
} else if ([object isKindOfClass:[NSDictionary class]]) {
|
||||
Dictionary result;
|
||||
NSDictionary* dic = (NSDictionary*)object;
|
||||
|
||||
|
@ -112,8 +109,7 @@ Variant nsobject_to_variant(NSObject* object) {
|
|||
result[nsobject_to_variant(k)] = nsobject_to_variant(v);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
else if ([object isKindOfClass:[NSNumber class]]) {
|
||||
} else if ([object isKindOfClass:[NSNumber class]]) {
|
||||
//Every type except numbers can reliably identify its type. The following is comparing to the *internal* representation, which isn't guaranteed to match the type that was used to create it, and is not advised, particularly when dealing with potential platform differences (ie, 32/64 bit)
|
||||
//To avoid errors, we'll cast as broadly as possible, and only return int or float.
|
||||
//bool, char, int, uint, longlong -> int
|
||||
|
@ -121,37 +117,28 @@ Variant nsobject_to_variant(NSObject* object) {
|
|||
NSNumber* num = (NSNumber*)object;
|
||||
if(strcmp([num objCType], @encode(BOOL)) == 0) {
|
||||
return Variant((int)[num boolValue]);
|
||||
}
|
||||
else if(strcmp([num objCType], @encode(char)) == 0) {
|
||||
} else if(strcmp([num objCType], @encode(char)) == 0) {
|
||||
return Variant((int)[num charValue]);
|
||||
}
|
||||
else if(strcmp([num objCType], @encode(int)) == 0) {
|
||||
} else if(strcmp([num objCType], @encode(int)) == 0) {
|
||||
return Variant([num intValue]);
|
||||
}
|
||||
else if(strcmp([num objCType], @encode(unsigned int)) == 0) {
|
||||
} else if(strcmp([num objCType], @encode(unsigned int)) == 0) {
|
||||
return Variant((int)[num unsignedIntValue]);
|
||||
}
|
||||
else if(strcmp([num objCType], @encode(long long)) == 0) {
|
||||
} else if(strcmp([num objCType], @encode(long long)) == 0) {
|
||||
return Variant((int)[num longValue]);
|
||||
}
|
||||
else if(strcmp([num objCType], @encode(float)) == 0) {
|
||||
} else if(strcmp([num objCType], @encode(float)) == 0) {
|
||||
return Variant([num floatValue]);
|
||||
}
|
||||
else if(strcmp([num objCType], @encode(double)) == 0) {
|
||||
} else if(strcmp([num objCType], @encode(double)) == 0) {
|
||||
return Variant((float)[num doubleValue]);
|
||||
}
|
||||
}
|
||||
else if ([object isKindOfClass:[NSDate class]]) {
|
||||
} else if ([object isKindOfClass:[NSDate class]]) {
|
||||
//this is a type that icloud supports...but how did you submit it in the first place?
|
||||
//I guess this is a type that *might* show up, if you were, say, trying to make your game
|
||||
//compatible with existing cloud data written by another engine's version of your game
|
||||
WARN_PRINT("NSDate unsupported, returning null Variant")
|
||||
return Variant();
|
||||
}
|
||||
else if ([object isKindOfClass:[NSNull class]] or object == nil) {
|
||||
} else if ([object isKindOfClass:[NSNull class]] or object == nil) {
|
||||
return Variant();
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
WARN_PRINT("Trying to convert unknown NSObject type to Variant");
|
||||
return Variant();
|
||||
}
|
||||
|
@ -160,17 +147,13 @@ Variant nsobject_to_variant(NSObject* object) {
|
|||
NSObject* variant_to_nsobject(Variant v) {
|
||||
if (v.get_type() == Variant::STRING) {
|
||||
return [[[NSString alloc] initWithUTF8String:((String)v).utf8().get_data()] autorelease];
|
||||
}
|
||||
else if (v.get_type() == Variant::REAL) {
|
||||
} else if (v.get_type() == Variant::REAL) {
|
||||
return [NSNumber numberWithDouble:(double)v];
|
||||
}
|
||||
else if (v.get_type() == Variant::INT) {
|
||||
} else if (v.get_type() == Variant::INT) {
|
||||
return [NSNumber numberWithLongLong:(long)(int)v];
|
||||
}
|
||||
else if (v.get_type() == Variant::BOOL) {
|
||||
} else if (v.get_type() == Variant::BOOL) {
|
||||
return [NSNumber numberWithBool:BOOL((bool)v)];
|
||||
}
|
||||
else if (v.get_type() == Variant::DICTIONARY) {
|
||||
} else if (v.get_type() == Variant::DICTIONARY) {
|
||||
NSMutableDictionary* result = [[[NSMutableDictionary alloc] init] autorelease];
|
||||
Dictionary dic = v;
|
||||
Array keys = dic.keys();
|
||||
|
@ -185,8 +168,7 @@ NSObject* variant_to_nsobject(Variant v) {
|
|||
[result setObject:value forKey:key];
|
||||
}
|
||||
return result;
|
||||
}
|
||||
else if (v.get_type() == Variant::ARRAY) {
|
||||
} else if (v.get_type() == Variant::ARRAY) {
|
||||
NSMutableArray* result = [[[NSMutableArray alloc] init] autorelease];
|
||||
Array arr = v;
|
||||
for (unsigned int i = 0; i < arr.size(); ++i) {
|
||||
|
@ -198,8 +180,7 @@ NSObject* variant_to_nsobject(Variant v) {
|
|||
[result addObject:value];
|
||||
}
|
||||
return result;
|
||||
}
|
||||
else if (v.get_type() == Variant::RAW_ARRAY) {
|
||||
} else if (v.get_type() == Variant::RAW_ARRAY) {
|
||||
ByteArray arr = v;
|
||||
ByteArray::Read r = arr.read();
|
||||
NSData* result = [NSData dataWithBytes:r.ptr() length:arr.size()];
|
||||
|
@ -296,8 +277,7 @@ Error ICloud::synchronize_key_values() {
|
|||
BOOL result = [store synchronize];
|
||||
if (result == YES) {
|
||||
return OK;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
return FAILED;
|
||||
}
|
||||
}
|
||||
|
@ -340,14 +320,11 @@ ICloud::ICloud() {
|
|||
|
||||
if (change == NSUbiquitousKeyValueStoreServerChange) {
|
||||
reason = "server";
|
||||
}
|
||||
else if (change == NSUbiquitousKeyValueStoreInitialSyncChange) {
|
||||
} else if (change == NSUbiquitousKeyValueStoreInitialSyncChange) {
|
||||
reason = "initial_sync";
|
||||
}
|
||||
else if (change == NSUbiquitousKeyValueStoreQuotaViolationChange) {
|
||||
} else if (change == NSUbiquitousKeyValueStoreQuotaViolationChange) {
|
||||
reason = "quota_violation";
|
||||
}
|
||||
else if (change == NSUbiquitousKeyValueStoreAccountChange) {
|
||||
} else if (change == NSUbiquitousKeyValueStoreAccountChange) {
|
||||
reason = "account";
|
||||
}
|
||||
|
||||
|
|
|
@ -50,8 +50,7 @@ NSMutableDictionary* pending_transactions = [NSMutableDictionary dictionary];
|
|||
// SKProduct extension
|
||||
//----------------------------------//
|
||||
@implementation SKProduct (LocalizedPrice)
|
||||
- (NSString *)localizedPrice
|
||||
{
|
||||
- (NSString *)localizedPrice {
|
||||
NSNumberFormatter *numberFormatter = [[NSNumberFormatter alloc] init];
|
||||
[numberFormatter setFormatterBehavior:NSNumberFormatterBehavior10_4];
|
||||
[numberFormatter setNumberStyle:NSNumberFormatterCurrencyStyle];
|
||||
|
@ -168,7 +167,6 @@ Error InAppStore::request_product_info(Variant p_params) {
|
|||
for (SKPaymentTransaction* transaction in transactions) {
|
||||
|
||||
switch (transaction.transactionState) {
|
||||
|
||||
case SKPaymentTransactionStatePurchased: {
|
||||
printf("status purchased!\n");
|
||||
String pid = String::utf8([transaction.payment.productIdentifier UTF8String]);
|
||||
|
@ -209,8 +207,7 @@ Error InAppStore::request_product_info(Variant p_params) {
|
|||
}
|
||||
|
||||
NSString* receipt_to_send = nil;
|
||||
if (receipt != nil)
|
||||
{
|
||||
if (receipt != nil) {
|
||||
receipt_to_send = [receipt description];
|
||||
}
|
||||
Dictionary receipt_ret;
|
||||
|
@ -222,8 +219,7 @@ Error InAppStore::request_product_info(Variant p_params) {
|
|||
|
||||
if (auto_finish_transactions){
|
||||
[[SKPaymentQueue defaultQueue] finishTransaction:transaction];
|
||||
}
|
||||
else{
|
||||
} else {
|
||||
[pending_transactions setObject:transaction forKey:transaction.payment.productIdentifier];
|
||||
}
|
||||
|
||||
|
@ -231,7 +227,7 @@ Error InAppStore::request_product_info(Variant p_params) {
|
|||
printf("Registering transaction on Fuseboxx!\n");
|
||||
[FuseSDK registerInAppPurchase: transaction];
|
||||
#endif
|
||||
} break;
|
||||
}; break;
|
||||
case SKPaymentTransactionStateFailed: {
|
||||
printf("status transaction failed!\n");
|
||||
String pid = String::utf8([transaction.payment.productIdentifier UTF8String]);
|
||||
|
@ -241,18 +237,17 @@ Error InAppStore::request_product_info(Variant p_params) {
|
|||
ret["product_id"] = pid;
|
||||
InAppStore::get_singleton()->_post_event(ret);
|
||||
[[SKPaymentQueue defaultQueue] finishTransaction:transaction];
|
||||
} break;
|
||||
}; break;
|
||||
case SKPaymentTransactionStateRestored: {
|
||||
printf("status transaction restored!\n");
|
||||
String pid = String::utf8([transaction.originalTransaction.payment.productIdentifier UTF8String]);
|
||||
InAppStore::get_singleton()->_record_purchase(pid);
|
||||
[[SKPaymentQueue defaultQueue] finishTransaction:transaction];
|
||||
} break;
|
||||
|
||||
default:
|
||||
}; break;
|
||||
default: {
|
||||
printf("status default %i!\n", (int)transaction.transactionState);
|
||||
|
||||
break;
|
||||
}; break;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
|
|
@ -43,14 +43,11 @@ String iOS::get_rate_url(int p_app_id) const {
|
|||
//ios7 before
|
||||
String ret = templ;
|
||||
|
||||
if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 7.0 && [[[UIDevice currentDevice] systemVersion] floatValue] < 7.1) {
|
||||
// iOS 7 needs a different templateReviewURL @see https://github.com/arashpayan/appirater/issues/131
|
||||
if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 7.0 && [[[UIDevice currentDevice] systemVersion] floatValue] < 7.1)
|
||||
{
|
||||
ret = templ_iOS7;
|
||||
}
|
||||
} else if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 8.0) {
|
||||
// iOS 8 needs a different templateReviewURL also @see https://github.com/arashpayan/appirater/issues/182
|
||||
else if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 8.0)
|
||||
{
|
||||
ret = templ_iOS8;
|
||||
}
|
||||
|
||||
|
|
|
@ -33,8 +33,7 @@
|
|||
int gargc;
|
||||
char** gargv;
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
int main(int argc, char *argv[]) {
|
||||
printf("*********** main.m\n");
|
||||
gargc = argc;
|
||||
gargv = argv;
|
||||
|
|
|
@ -127,8 +127,7 @@ int add_cmdline(int p_argc, char** p_args) {
|
|||
}
|
||||
};
|
||||
|
||||
- (BOOL)prefersStatusBarHidden
|
||||
{
|
||||
- (BOOL)prefersStatusBarHidden {
|
||||
return YES;
|
||||
}
|
||||
|
||||
|
|
|
@ -74,9 +74,6 @@ int main(int argc, char** argv) {
|
|||
free(path);
|
||||
free(pathinfo);
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
OS_OSX os;
|
||||
|
|
|
@ -175,7 +175,6 @@ extern int godot_main(int argc, char** argv);
|
|||
#undef main
|
||||
#endif
|
||||
|
||||
|
||||
int main (int argc, char **argv)
|
||||
{
|
||||
/* Copy the arguments into a global variable */
|
||||
|
|
|
@ -94,11 +94,9 @@ static NSRect convertRectToBacking(NSRect contentRect) {
|
|||
|
||||
}
|
||||
|
||||
static InputModifierState translateFlags(NSUInteger flags)
|
||||
{
|
||||
static InputModifierState translateFlags(NSUInteger flags) {
|
||||
InputModifierState mod;
|
||||
|
||||
|
||||
mod.shift = (flags & NSShiftKeyMask);
|
||||
mod.control = (flags & NSControlKeyMask);
|
||||
mod.alt = (flags & NSAlternateKeyMask);
|
||||
|
@ -122,8 +120,7 @@ static int button_mask=0;
|
|||
// From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost
|
||||
// This works around an AppKit bug, where key up events while holding
|
||||
// down the command key don't get sent to the key window.
|
||||
- (void)sendEvent:(NSEvent *)event
|
||||
{
|
||||
- (void)sendEvent:(NSEvent *)event {
|
||||
if ([event type] == NSKeyUp && ([event modifierFlags] & NSCommandKeyMask))
|
||||
[[self keyWindow] sendEvent:event];
|
||||
else
|
||||
|
@ -137,25 +134,23 @@ static int button_mask=0;
|
|||
|
||||
@implementation GodotApplicationDelegate
|
||||
|
||||
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
|
||||
{
|
||||
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender {
|
||||
if (OS_OSX::singleton->get_main_loop())
|
||||
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
|
||||
|
||||
return NSTerminateCancel;
|
||||
}
|
||||
|
||||
- (void)applicationDidHide:(NSNotification *)notification
|
||||
{
|
||||
/* _Godotwindow* window;
|
||||
- (void)applicationDidHide:(NSNotification *)notification {
|
||||
/*
|
||||
_Godotwindow* window;
|
||||
|
||||
for (window = _Godot.windowListHead; window; window = window->next)
|
||||
_GodotInputWindowVisibility(window, GL_FALSE);
|
||||
*/
|
||||
}
|
||||
|
||||
- (void)applicationDidUnhide:(NSNotification *)notification
|
||||
{
|
||||
- (void)applicationDidUnhide:(NSNotification *)notification {
|
||||
/*
|
||||
_Godotwindow* window;
|
||||
|
||||
|
@ -167,15 +162,13 @@ static int button_mask=0;
|
|||
*/
|
||||
}
|
||||
|
||||
- (void)applicationDidChangeScreenParameters:(NSNotification *) notification
|
||||
{
|
||||
- (void)applicationDidChangeScreenParameters:(NSNotification *) notification {
|
||||
//_GodotInputMonitorChange();
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
@interface GodotWindowDelegate : NSObject
|
||||
{
|
||||
@interface GodotWindowDelegate : NSObject {
|
||||
//_Godotwindow* window;
|
||||
}
|
||||
|
||||
|
@ -183,20 +176,14 @@ static int button_mask=0;
|
|||
|
||||
@implementation GodotWindowDelegate
|
||||
|
||||
|
||||
- (BOOL)windowShouldClose:(id)sender
|
||||
{
|
||||
- (BOOL)windowShouldClose:(id)sender {
|
||||
//_GodotInputWindowCloseRequest(window);
|
||||
if (OS_OSX::singleton->get_main_loop())
|
||||
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
|
||||
return NO;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
- (void)windowDidResize:(NSNotification *)notification
|
||||
{
|
||||
- (void)windowDidResize:(NSNotification *)notification {
|
||||
[OS_OSX::singleton->context update];
|
||||
|
||||
const NSRect contentRect = [OS_OSX::singleton->window_view frame];
|
||||
|
@ -205,7 +192,6 @@ static int button_mask=0;
|
|||
OS_OSX::singleton->window_size.width = fbRect.size.width*OS_OSX::singleton->display_scale;
|
||||
OS_OSX::singleton->window_size.height = fbRect.size.height*OS_OSX::singleton->display_scale;
|
||||
|
||||
|
||||
//_GodotInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
|
||||
//_GodotInputWindowSize(window, contentRect.size.width, contentRect.size.height);
|
||||
//_GodotInputWindowDamage(window);
|
||||
|
@ -214,8 +200,7 @@ static int button_mask=0;
|
|||
// centerCursor(window);
|
||||
}
|
||||
|
||||
- (void)windowDidMove:(NSNotification *)notification
|
||||
{
|
||||
- (void)windowDidMove:(NSNotification *)notification {
|
||||
//[window->nsgl.context update];
|
||||
|
||||
//int x, y;
|
||||
|
@ -226,32 +211,27 @@ static int button_mask=0;
|
|||
// centerCursor(window);
|
||||
}
|
||||
|
||||
- (void)windowDidBecomeKey:(NSNotification *)notification
|
||||
{
|
||||
- (void)windowDidBecomeKey:(NSNotification *)notification {
|
||||
//_GodotInputWindowFocus(window, GL_TRUE);
|
||||
//_GodotPlatformSetCursorMode(window, window->cursorMode);
|
||||
if (OS_OSX::singleton->get_main_loop())
|
||||
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
|
||||
}
|
||||
|
||||
- (void)windowDidResignKey:(NSNotification *)notification
|
||||
{
|
||||
- (void)windowDidResignKey:(NSNotification *)notification {
|
||||
//_GodotInputWindowFocus(window, GL_FALSE);
|
||||
//_GodotPlatformSetCursorMode(window, Godot_CURSOR_NORMAL);
|
||||
if (OS_OSX::singleton->get_main_loop())
|
||||
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
|
||||
}
|
||||
|
||||
- (void)windowDidMiniaturize:(NSNotification*)notification
|
||||
{
|
||||
- (void)windowDidMiniaturize:(NSNotification*)notification {
|
||||
OS_OSX::singleton->wm_minimized(true);
|
||||
if (OS_OSX::singleton->get_main_loop())
|
||||
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
|
||||
};
|
||||
|
||||
- (void)windowDidDeminiaturize:(NSNotification*)notification
|
||||
{
|
||||
|
||||
- (void)windowDidDeminiaturize:(NSNotification*)notification {
|
||||
OS_OSX::singleton->wm_minimized(false);
|
||||
if (OS_OSX::singleton->get_main_loop())
|
||||
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
|
||||
|
@ -259,33 +239,27 @@ static int button_mask=0;
|
|||
|
||||
@end
|
||||
|
||||
@interface GodotContentView : NSView
|
||||
{
|
||||
@interface GodotContentView : NSView {
|
||||
NSTrackingArea* trackingArea;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@end
|
||||
|
||||
@implementation GodotContentView
|
||||
|
||||
+ (void)initialize
|
||||
{
|
||||
if (self == [GodotContentView class])
|
||||
{
|
||||
/* if (_glfw.ns.cursor == nil)
|
||||
{
|
||||
+ (void)initialize {
|
||||
if (self == [GodotContentView class]) {
|
||||
/*
|
||||
if (_glfw.ns.cursor == nil) {
|
||||
NSImage* data = [[NSImage alloc] initWithSize:NSMakeSize(1, 1)];
|
||||
_glfw.ns.cursor = [[NSCursor alloc] initWithImage:data
|
||||
hotSpot:NSZeroPoint];
|
||||
_glfw.ns.cursor = [[NSCursor alloc] initWithImage:data hotSpot:NSZeroPoint];
|
||||
[data release];
|
||||
}*/
|
||||
}
|
||||
*/
|
||||
}
|
||||
}
|
||||
|
||||
- (id)init
|
||||
{
|
||||
- (id)init {
|
||||
self = [super init];
|
||||
trackingArea = nil;
|
||||
[self updateTrackingAreas];
|
||||
|
@ -293,9 +267,7 @@ static int button_mask=0;
|
|||
return self;
|
||||
}
|
||||
|
||||
|
||||
-(void)dealloc
|
||||
{
|
||||
-(void)dealloc {
|
||||
[trackingArea release];
|
||||
[super dealloc];
|
||||
}
|
||||
|
@ -309,8 +281,6 @@ static int button_mask=0;
|
|||
}
|
||||
|
||||
- (BOOL)performDragOperation:(id<NSDraggingInfo>)sender {
|
||||
|
||||
|
||||
NSPasteboard *pboard = [sender draggingPasteboard];
|
||||
NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType];
|
||||
|
||||
|
@ -322,8 +292,6 @@ static int button_mask=0;
|
|||
ret.parse_utf8(utfs);
|
||||
free(utfs);
|
||||
files.push_back(ret);
|
||||
|
||||
|
||||
}
|
||||
|
||||
if (files.size()) {
|
||||
|
@ -335,29 +303,23 @@ static int button_mask=0;
|
|||
}
|
||||
|
||||
|
||||
- (BOOL)isOpaque
|
||||
{
|
||||
- (BOOL)isOpaque {
|
||||
return YES;
|
||||
}
|
||||
|
||||
- (BOOL)canBecomeKeyView
|
||||
{
|
||||
- (BOOL)canBecomeKeyView {
|
||||
return YES;
|
||||
}
|
||||
|
||||
- (BOOL)acceptsFirstResponder
|
||||
{
|
||||
- (BOOL)acceptsFirstResponder {
|
||||
return YES;
|
||||
}
|
||||
|
||||
- (void)cursorUpdate:(NSEvent *)event
|
||||
{
|
||||
- (void)cursorUpdate:(NSEvent *)event {
|
||||
// setModeCursor(window, window->cursorMode);
|
||||
}
|
||||
|
||||
- (void)mouseDown:(NSEvent *)event
|
||||
{
|
||||
|
||||
- (void)mouseDown:(NSEvent *)event {
|
||||
//print_line("mouse down:");
|
||||
button_mask|=BUTTON_MASK_LEFT;
|
||||
InputEvent ev;
|
||||
|
@ -373,21 +335,19 @@ static int button_mask=0;
|
|||
ev.mouse_button.mod = translateFlags([event modifierFlags]);
|
||||
OS_OSX::singleton->push_input(ev);
|
||||
|
||||
|
||||
/* _glfwInputMouseClick(window,
|
||||
/*
|
||||
_glfwInputMouseClick(window,
|
||||
GLFW_MOUSE_BUTTON_LEFT,
|
||||
GLFW_PRESS,
|
||||
translateFlags([event modifierFlags]));*/
|
||||
translateFlags([event modifierFlags]));
|
||||
*/
|
||||
}
|
||||
|
||||
- (void)mouseDragged:(NSEvent *)event
|
||||
{
|
||||
- (void)mouseDragged:(NSEvent *)event {
|
||||
[self mouseMoved:event];
|
||||
}
|
||||
|
||||
- (void)mouseUp:(NSEvent *)event
|
||||
{
|
||||
|
||||
- (void)mouseUp:(NSEvent *)event {
|
||||
button_mask &= ~BUTTON_MASK_LEFT;
|
||||
InputEvent ev;
|
||||
ev.type=InputEvent::MOUSE_BUTTON;
|
||||
|
@ -401,14 +361,15 @@ static int button_mask=0;
|
|||
ev.mouse_button.mod = translateFlags([event modifierFlags]);
|
||||
OS_OSX::singleton->push_input(ev);
|
||||
|
||||
/* _glfwInputMouseClick(window,
|
||||
/*
|
||||
_glfwInputMouseClick(window,
|
||||
GLFW_MOUSE_BUTTON_LEFT,
|
||||
GLFW_RELEASE,
|
||||
translateFlags([event modifierFlags]));*/
|
||||
translateFlags([event modifierFlags]));
|
||||
*/
|
||||
}
|
||||
|
||||
- (void)mouseMoved:(NSEvent *)event
|
||||
{
|
||||
- (void)mouseMoved:(NSEvent *)event {
|
||||
|
||||
InputEvent ev;
|
||||
ev.type=InputEvent::MOUSE_MOTION;
|
||||
|
@ -430,20 +391,19 @@ static int button_mask=0;
|
|||
OS_OSX::singleton->input->set_mouse_pos(Point2(mouse_x,mouse_y));
|
||||
OS_OSX::singleton->push_input(ev);
|
||||
|
||||
|
||||
/* if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
||||
/*
|
||||
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
||||
_glfwInputCursorMotion(window, [event deltaX], [event deltaY]);
|
||||
else
|
||||
{
|
||||
else {
|
||||
const NSRect contentRect = [window->ns.view frame];
|
||||
const NSPoint p = [event locationInWindow];
|
||||
|
||||
_glfwInputCursorMotion(window, p.x, contentRect.size.height - p.y);
|
||||
}*/
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
- (void)rightMouseDown:(NSEvent *)event
|
||||
{
|
||||
- (void)rightMouseDown:(NSEvent *)event {
|
||||
|
||||
button_mask |= BUTTON_MASK_RIGHT;
|
||||
InputEvent ev;
|
||||
|
@ -458,19 +418,19 @@ static int button_mask=0;
|
|||
ev.mouse_button.mod = translateFlags([event modifierFlags]);
|
||||
OS_OSX::singleton->push_input(ev);
|
||||
|
||||
/* _glfwInputMouseClick(window,
|
||||
/*
|
||||
_glfwInputMouseClick(window,
|
||||
GLFW_MOUSE_BUTTON_RIGHT,
|
||||
GLFW_PRESS,
|
||||
translateFlags([event modifierFlags]));*/
|
||||
translateFlags([event modifierFlags]));
|
||||
*/
|
||||
}
|
||||
|
||||
- (void)rightMouseDragged:(NSEvent *)event
|
||||
{
|
||||
- (void)rightMouseDragged:(NSEvent *)event {
|
||||
[self mouseMoved:event];
|
||||
}
|
||||
|
||||
- (void)rightMouseUp:(NSEvent *)event
|
||||
{
|
||||
- (void)rightMouseUp:(NSEvent *)event {
|
||||
|
||||
button_mask &= ~BUTTON_MASK_RIGHT;
|
||||
InputEvent ev;
|
||||
|
@ -485,14 +445,15 @@ static int button_mask=0;
|
|||
ev.mouse_button.mod = translateFlags([event modifierFlags]);
|
||||
OS_OSX::singleton->push_input(ev);
|
||||
|
||||
/*_glfwInputMouseClick(window,
|
||||
/*
|
||||
_glfwInputMouseClick(window,
|
||||
GLFW_MOUSE_BUTTON_RIGHT,
|
||||
GLFW_RELEASE,
|
||||
translateFlags([event modifierFlags]));*/
|
||||
translateFlags([event modifierFlags]));
|
||||
*/
|
||||
}
|
||||
|
||||
- (void)otherMouseDown:(NSEvent *)event
|
||||
{
|
||||
- (void)otherMouseDown:(NSEvent *)event {
|
||||
|
||||
if ((int) [event buttonNumber]!=2)
|
||||
return;
|
||||
|
@ -510,19 +471,19 @@ static int button_mask=0;
|
|||
ev.mouse_button.mod = translateFlags([event modifierFlags]);
|
||||
OS_OSX::singleton->push_input(ev);
|
||||
|
||||
/*_glfwInputMouseClick(window,
|
||||
/*
|
||||
_glfwInputMouseClick(window,
|
||||
(int) [event buttonNumber],
|
||||
GLFW_PRESS,
|
||||
translateFlags([event modifierFlags]));*/
|
||||
translateFlags([event modifierFlags]));
|
||||
*/
|
||||
}
|
||||
|
||||
- (void)otherMouseDragged:(NSEvent *)event
|
||||
{
|
||||
- (void)otherMouseDragged:(NSEvent *)event {
|
||||
[self mouseMoved:event];
|
||||
}
|
||||
|
||||
- (void)otherMouseUp:(NSEvent *)event
|
||||
{
|
||||
- (void)otherMouseUp:(NSEvent *)event {
|
||||
|
||||
if ((int) [event buttonNumber]!=2)
|
||||
return;
|
||||
|
@ -539,48 +500,52 @@ static int button_mask=0;
|
|||
ev.mouse_button.button_mask = button_mask;
|
||||
ev.mouse_button.mod = translateFlags([event modifierFlags]);
|
||||
OS_OSX::singleton->push_input(ev);
|
||||
/* _glfwInputMouseClick(window,
|
||||
|
||||
/*
|
||||
_glfwInputMouseClick(window,
|
||||
(int) [event buttonNumber],
|
||||
GLFW_RELEASE,
|
||||
translateFlags([event modifierFlags]));*/
|
||||
translateFlags([event modifierFlags]));
|
||||
*/
|
||||
}
|
||||
|
||||
- (void)mouseExited:(NSEvent *)event
|
||||
{
|
||||
- (void)mouseExited:(NSEvent *)event {
|
||||
if (!OS_OSX::singleton)
|
||||
return;
|
||||
|
||||
if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode!=OS::MOUSE_MODE_CAPTURED)
|
||||
OS_OSX::singleton->main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_EXIT);
|
||||
|
||||
if (OS_OSX::singleton->input)
|
||||
OS_OSX::singleton->input->set_mouse_in_window(false);
|
||||
|
||||
//_glfwInputCursorEnter(window, GL_FALSE);
|
||||
}
|
||||
|
||||
- (void)mouseEntered:(NSEvent *)event
|
||||
{
|
||||
- (void)mouseEntered:(NSEvent *)event {
|
||||
//_glfwInputCursorEnter(window, GL_TRUE);
|
||||
if (!OS_OSX::singleton)
|
||||
return;
|
||||
|
||||
if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode!=OS::MOUSE_MODE_CAPTURED)
|
||||
OS_OSX::singleton->main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_ENTER);
|
||||
|
||||
if (OS_OSX::singleton->input)
|
||||
OS_OSX::singleton->input->set_mouse_in_window(true);
|
||||
|
||||
}
|
||||
|
||||
- (void)viewDidChangeBackingProperties
|
||||
{
|
||||
/* const NSRect contentRect = [window->ns.view frame];
|
||||
- (void)viewDidChangeBackingProperties {
|
||||
/*
|
||||
const NSRect contentRect = [window->ns.view frame];
|
||||
const NSRect fbRect = convertRectToBacking(window, contentRect);
|
||||
|
||||
_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);*/
|
||||
_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
|
||||
*/
|
||||
}
|
||||
|
||||
- (void)updateTrackingAreas
|
||||
{
|
||||
if (trackingArea != nil)
|
||||
{
|
||||
- (void)updateTrackingAreas {
|
||||
if (trackingArea != nil) {
|
||||
[self removeTrackingArea:trackingArea];
|
||||
[trackingArea release];
|
||||
}
|
||||
|
@ -601,11 +566,9 @@ static int button_mask=0;
|
|||
|
||||
// Translates a OS X keycode to a Godot keycode
|
||||
//
|
||||
static int translateKey(unsigned int key)
|
||||
{
|
||||
static int translateKey(unsigned int key) {
|
||||
// Keyboard symbol translation table
|
||||
static const unsigned int table[128] =
|
||||
{
|
||||
static const unsigned int table[128] = {
|
||||
/* 00 */ KEY_A,
|
||||
/* 01 */ KEY_S,
|
||||
/* 02 */ KEY_D,
|
||||
|
@ -741,8 +704,8 @@ static int translateKey(unsigned int key)
|
|||
|
||||
return table[key];
|
||||
}
|
||||
- (void)keyDown:(NSEvent *)event
|
||||
{
|
||||
|
||||
- (void)keyDown:(NSEvent *)event {
|
||||
InputEvent ev;
|
||||
ev.type = InputEvent::KEY;
|
||||
ev.key.pressed = true;
|
||||
|
@ -753,23 +716,18 @@ static int translateKey(unsigned int key)
|
|||
NSString* characters = [event characters];
|
||||
NSUInteger i, length = [characters length];
|
||||
|
||||
|
||||
if (length > 0 && keycode_has_unicode(ev.key.scancode)) {
|
||||
|
||||
|
||||
for (i = 0; i < length; i++) {
|
||||
ev.key.unicode=[characters characterAtIndex:i];
|
||||
OS_OSX::singleton->push_input(ev);
|
||||
ev.key.scancode=0;
|
||||
}
|
||||
|
||||
} else {
|
||||
OS_OSX::singleton->push_input(ev);
|
||||
}
|
||||
}
|
||||
|
||||
- (void)flagsChanged:(NSEvent *)event
|
||||
{
|
||||
- (void)flagsChanged:(NSEvent *)event {
|
||||
InputEvent ev;
|
||||
int key = [event keyCode];
|
||||
int mod = [event modifierFlags];
|
||||
|
@ -814,8 +772,7 @@ static int translateKey(unsigned int key)
|
|||
OS_OSX::singleton->push_input(ev);
|
||||
}
|
||||
|
||||
- (void)keyUp:(NSEvent *)event
|
||||
{
|
||||
- (void)keyUp:(NSEvent *)event {
|
||||
|
||||
InputEvent ev;
|
||||
ev.type = InputEvent::KEY;
|
||||
|
@ -824,36 +781,34 @@ static int translateKey(unsigned int key)
|
|||
ev.key.scancode = latin_keyboard_keycode_convert(translateKey([event keyCode]));
|
||||
OS_OSX::singleton->push_input(ev);
|
||||
|
||||
|
||||
/* const int key = translateKey([event keyCode]);
|
||||
/*
|
||||
const int key = translateKey([event keyCode]);
|
||||
const int mods = translateFlags([event modifierFlags]);
|
||||
_glfwInputKey(window, key, [event keyCode], GLFW_RELEASE, mods);*/
|
||||
_glfwInputKey(window, key, [event keyCode], GLFW_RELEASE, mods);
|
||||
*/
|
||||
}
|
||||
|
||||
- (void)scrollWheel:(NSEvent *)event
|
||||
{
|
||||
- (void)scrollWheel:(NSEvent *)event{
|
||||
|
||||
double deltaX, deltaY;
|
||||
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
|
||||
if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6)
|
||||
{
|
||||
if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6) {
|
||||
deltaX = [event scrollingDeltaX];
|
||||
deltaY = [event scrollingDeltaY];
|
||||
|
||||
if ([event hasPreciseScrollingDeltas])
|
||||
{
|
||||
if ([event hasPreciseScrollingDeltas]) {
|
||||
deltaX *= 0.1;
|
||||
deltaY *= 0.1;
|
||||
}
|
||||
}
|
||||
else
|
||||
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
|
||||
{
|
||||
} else {
|
||||
deltaX = [event deltaX];
|
||||
deltaY = [event deltaY];
|
||||
}
|
||||
|
||||
#else
|
||||
deltaX = [event deltaX];
|
||||
deltaY = [event deltaY];
|
||||
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
|
||||
|
||||
if (fabs(deltaY)) {
|
||||
|
||||
|
@ -872,7 +827,6 @@ static int translateKey(unsigned int key)
|
|||
}
|
||||
|
||||
if (fabs(deltaX)) {
|
||||
|
||||
InputEvent ev;
|
||||
ev.type=InputEvent::MOUSE_BUTTON;
|
||||
ev.mouse_button.button_index = deltaX < 0 ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_LEFT;
|
||||
|
@ -895,9 +849,7 @@ static int translateKey(unsigned int key)
|
|||
|
||||
@implementation GodotWindow
|
||||
|
||||
|
||||
- (BOOL)canBecomeKeyWindow
|
||||
{
|
||||
- (BOOL)canBecomeKeyWindow {
|
||||
// Required for NSBorderlessWindowMask windows
|
||||
return YES;
|
||||
}
|
||||
|
@ -906,11 +858,10 @@ static int translateKey(unsigned int key)
|
|||
|
||||
|
||||
int OS_OSX::get_video_driver_count() const {
|
||||
|
||||
return 1;
|
||||
}
|
||||
const char * OS_OSX::get_video_driver_name(int p_driver) const {
|
||||
|
||||
const char * OS_OSX::get_video_driver_name(int p_driver) const {
|
||||
return "GLES2";
|
||||
}
|
||||
|
||||
|
@ -924,7 +875,6 @@ OS::VideoMode OS_OSX::get_default_video_mode() const {
|
|||
return vm;
|
||||
}
|
||||
|
||||
|
||||
void OS_OSX::initialize_core() {
|
||||
|
||||
OS_Unix::initialize_core();
|
||||
|
@ -972,7 +922,6 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
|
|||
|
||||
unsigned int styleMask = NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask | (p_desired.resizable?NSResizableWindowMask:0);
|
||||
|
||||
|
||||
window_object = [[GodotWindow alloc]
|
||||
initWithContentRect:NSMakeRect(0, 0, p_desired.width/display_scale, p_desired.height/display_scale)
|
||||
styleMask:styleMask
|
||||
|
@ -1011,8 +960,6 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
|
|||
int colorBits = 32;
|
||||
|
||||
// Fail if a robustness strategy was requested
|
||||
|
||||
|
||||
#define ADD_ATTR(x) { attributes[attributeCount++] = x; }
|
||||
#define ADD_ATTR2(x, y) { ADD_ATTR(x); ADD_ATTR(y); }
|
||||
|
||||
|
@ -1029,21 +976,26 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
|
|||
|
||||
ADD_ATTR2(NSOpenGLPFAColorSize, colorBits);
|
||||
|
||||
/* if (fbconfig->alphaBits > 0)
|
||||
ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits);*/
|
||||
/*
|
||||
if (fbconfig->alphaBits > 0)
|
||||
ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits);
|
||||
*/
|
||||
|
||||
ADD_ATTR2(NSOpenGLPFADepthSize, 24);
|
||||
|
||||
ADD_ATTR2(NSOpenGLPFAStencilSize, 8);
|
||||
|
||||
/*if (fbconfig->stereo)
|
||||
ADD_ATTR(NSOpenGLPFAStereo);*/
|
||||
/*
|
||||
if (fbconfig->stereo)
|
||||
ADD_ATTR(NSOpenGLPFAStereo);
|
||||
*/
|
||||
|
||||
/* if (fbconfig->samples > 0)
|
||||
{
|
||||
/*
|
||||
if (fbconfig->samples > 0) {
|
||||
ADD_ATTR2(NSOpenGLPFASampleBuffers, 1);
|
||||
ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples);
|
||||
}*/
|
||||
}
|
||||
*/
|
||||
|
||||
// NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB
|
||||
// frambuffer, so there's no need (and no way) to request it
|
||||
|
@ -1056,13 +1008,10 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
|
|||
pixelFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
|
||||
ERR_FAIL_COND( pixelFormat == nil);
|
||||
|
||||
|
||||
context = [[NSOpenGLContext alloc] initWithFormat:pixelFormat
|
||||
shareContext:nil];
|
||||
context = [[NSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:nil];
|
||||
|
||||
ERR_FAIL_COND(context==nil);
|
||||
|
||||
|
||||
[context setView:window_view];
|
||||
|
||||
[context makeCurrentContext];
|
||||
|
@ -1080,19 +1029,16 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
|
|||
|
||||
bool use_gl2=p_video_driver!=1;
|
||||
|
||||
|
||||
|
||||
AudioDriverManagerSW::add_driver(&audio_driver_osx);
|
||||
|
||||
|
||||
rasterizer = instance_RasterizerGLES2();
|
||||
|
||||
visual_server = memnew( VisualServerRaster(rasterizer) );
|
||||
|
||||
if (get_render_thread_mode()!=RENDER_THREAD_UNSAFE) {
|
||||
|
||||
visual_server =memnew(VisualServerWrapMT(visual_server,get_render_thread_mode()==RENDER_SEPARATE_THREAD));
|
||||
}
|
||||
|
||||
visual_server->init();
|
||||
visual_server->cursor_set_visible(false, 0);
|
||||
|
||||
|
@ -1115,7 +1061,6 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
|
|||
spatial_sound_2d_server = memnew( SpatialSound2DServerSW );
|
||||
spatial_sound_2d_server->init();
|
||||
|
||||
//
|
||||
physics_server = memnew( PhysicsServerSW );
|
||||
physics_server->init();
|
||||
//physics_2d_server = memnew( Physics2DServerSW );
|
||||
|
@ -1156,6 +1101,7 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
|
|||
};
|
||||
restore_rect = Rect2(get_window_position(), get_window_size());
|
||||
}
|
||||
|
||||
void OS_OSX::finalize() {
|
||||
|
||||
CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL);
|
||||
|
@ -1185,8 +1131,6 @@ void OS_OSX::finalize() {
|
|||
memdelete(physics_2d_server);
|
||||
|
||||
screens.clear();
|
||||
|
||||
|
||||
}
|
||||
|
||||
void OS_OSX::set_main_loop( MainLoop * p_main_loop ) {
|
||||
|
@ -1200,6 +1144,7 @@ void OS_OSX::delete_main_loop() {
|
|||
|
||||
if (!main_loop)
|
||||
return;
|
||||
|
||||
memdelete(main_loop);
|
||||
main_loop=NULL;
|
||||
}
|
||||
|
@ -1258,9 +1203,11 @@ void OS_OSX::set_cursor_shape(CursorShape p_shape) {
|
|||
void OS_OSX::set_mouse_show(bool p_show) {
|
||||
|
||||
}
|
||||
|
||||
void OS_OSX::set_mouse_grab(bool p_grab) {
|
||||
|
||||
}
|
||||
|
||||
bool OS_OSX::is_mouse_grab_enabled() const {
|
||||
|
||||
return mouse_grab;
|
||||
|
@ -1272,8 +1219,8 @@ void OS_OSX::warp_mouse_pos(const Point2& p_to) {
|
|||
if (mouse_mode == MOUSE_MODE_CAPTURED){
|
||||
mouse_x = p_to.x;
|
||||
mouse_y = p_to.y;
|
||||
}
|
||||
else{ //set OS position
|
||||
} else {
|
||||
//set OS position
|
||||
|
||||
/* this code has not been tested, please be a kind soul and fix it if it fails! */
|
||||
|
||||
|
@ -1301,9 +1248,11 @@ Point2 OS_OSX::get_mouse_pos() const {
|
|||
|
||||
return Vector2(mouse_x,mouse_y);
|
||||
}
|
||||
|
||||
int OS_OSX::get_mouse_button_state() const {
|
||||
return button_mask;
|
||||
}
|
||||
|
||||
void OS_OSX::set_window_title(const String& p_title) {
|
||||
|
||||
[window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]];
|
||||
|
@ -1368,18 +1317,17 @@ void OS_OSX::set_clipboard(const String& p_text) {
|
|||
[pasteboard setString:[NSString stringWithUTF8String:p_text.utf8().get_data()]
|
||||
forType:NSStringPboardType];
|
||||
}
|
||||
|
||||
String OS_OSX::get_clipboard() const {
|
||||
|
||||
NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
|
||||
|
||||
if (![[pasteboard types] containsObject:NSStringPboardType])
|
||||
{
|
||||
if (![[pasteboard types] containsObject:NSStringPboardType]) {
|
||||
return "";
|
||||
}
|
||||
|
||||
NSString* object = [pasteboard stringForType:NSStringPboardType];
|
||||
if (!object)
|
||||
{
|
||||
if (!object) {
|
||||
return "";
|
||||
}
|
||||
|
||||
|
@ -1396,6 +1344,7 @@ void OS_OSX::release_rendering_thread() {
|
|||
[NSOpenGLContext clearCurrentContext];
|
||||
|
||||
}
|
||||
|
||||
void OS_OSX::make_rendering_thread() {
|
||||
|
||||
[context makeCurrentContext];
|
||||
|
@ -1436,11 +1385,11 @@ OS::VideoMode OS_OSX::get_video_mode(int p_screen) const {
|
|||
|
||||
return vm;
|
||||
}
|
||||
|
||||
void OS_OSX::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const {
|
||||
|
||||
}
|
||||
|
||||
|
||||
int OS_OSX::get_screen_count() const {
|
||||
|
||||
return screens.size();
|
||||
|
@ -1508,6 +1457,7 @@ void OS_OSX::set_window_size(const Size2 p_size) {
|
|||
size.y+= [[NSStatusBar systemStatusBar] thickness];
|
||||
#endif
|
||||
}
|
||||
|
||||
NSRect frame = [window_object frame];
|
||||
[window_object setFrame:NSMakeRect(frame.origin.x, frame.origin.y, size.x, size.y) display:YES];
|
||||
};
|
||||
|
@ -1658,6 +1608,7 @@ static NSString *createStringForKeys(const CGKeyCode *keyCode, int length) {
|
|||
|
||||
return (NSString *)output;
|
||||
}
|
||||
|
||||
OS::LatinKeyboardVariant OS_OSX::get_latin_keyboard_variant() const {
|
||||
|
||||
static LatinKeyboardVariant layout = LATIN_KEYBOARD_QWERTY;
|
||||
|
@ -1707,8 +1658,6 @@ void OS_OSX::process_events() {
|
|||
autoreleasePool = [[NSAutoreleasePool alloc] init];
|
||||
}
|
||||
|
||||
|
||||
|
||||
void OS_OSX::push_input(const InputEvent& p_event) {
|
||||
|
||||
InputEvent ev=p_event;
|
||||
|
@ -1792,13 +1741,13 @@ OS_OSX::OS_OSX() {
|
|||
|
||||
CGEventSourceSetLocalEventsSuppressionInterval(eventSource, 0.0);
|
||||
|
||||
|
||||
/*if (pthread_key_create(&_Godot.nsgl.current, NULL) != 0)
|
||||
{
|
||||
/*
|
||||
if (pthread_key_create(&_Godot.nsgl.current, NULL) != 0) {
|
||||
_GodotInputError(Godot_PLATFORM_ERROR,
|
||||
"NSGL: Failed to create context TLS");
|
||||
return GL_FALSE;
|
||||
}*/
|
||||
}
|
||||
*/
|
||||
|
||||
framework = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl"));
|
||||
ERR_FAIL_COND(!framework);
|
||||
|
@ -1822,7 +1771,6 @@ OS_OSX::OS_OSX() {
|
|||
ERR_FAIL_COND(!delegate);
|
||||
[NSApp setDelegate:delegate];
|
||||
|
||||
|
||||
last_id = 1;
|
||||
cursor_shape = CURSOR_ARROW;
|
||||
|
||||
|
|
Loading…
Reference in New Issue