Merge pull request #70156 from m4gr3d/update_editor_theme_3x
[3.x] Add boot splash for the Godot Editor
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commit
3428bcd854
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@ -1422,7 +1422,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
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MAIN_PRINT("Main: Setup Logo");
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#if defined(JAVASCRIPT_ENABLED) || defined(ANDROID_ENABLED)
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#if !defined(TOOLS_ENABLED) && (defined(JAVASCRIPT_ENABLED) || defined(ANDROID_ENABLED))
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bool show_logo = false;
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#else
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bool show_logo = true;
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@ -27,6 +27,7 @@
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android:icon="@mipmap/icon"
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android:label="@string/godot_editor_name_string"
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tools:ignore="GoogleAppIndexingWarning"
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android:theme="@style/GodotEditorTheme"
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android:requestLegacyExternalStorage="true">
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<activity
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@ -35,7 +36,6 @@
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android:launchMode="singleTask"
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android:screenOrientation="userLandscape"
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android:exported="true"
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android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen"
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android:process=":GodotProjectManager">
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<layout android:defaultHeight="@dimen/editor_default_window_height"
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@ -53,8 +53,7 @@
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android:process=":GodotEditor"
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android:launchMode="singleTask"
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android:screenOrientation="userLandscape"
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android:exported="false"
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android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen">
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android:exported="false">
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<layout android:defaultHeight="@dimen/editor_default_window_height"
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android:defaultWidth="@dimen/editor_default_window_width" />
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</activity>
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@ -66,8 +65,7 @@
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android:process=":GodotGame"
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android:launchMode="singleTask"
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android:exported="false"
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android:screenOrientation="userLandscape"
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android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen">
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android:screenOrientation="userLandscape">
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<layout android:defaultHeight="@dimen/editor_default_window_height"
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android:defaultWidth="@dimen/editor_default_window_width" />
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</activity>
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@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<style name="GodotEditorTheme" parent="@android:style/Theme.Black.NoTitleBar.Fullscreen">
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</style>
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</resources>
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