Add EditorResourcePicker control based on the Inspector editor for Resources
Backported from #47260
This commit is contained in:
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="EditorResourcePicker" inherits="HBoxContainer" version="3.4">
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<brief_description>
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Godot editor's control for selecting [Resource] type properties.
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</brief_description>
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<description>
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This [Control] node is used in the editor's Inspector dock to allow editing of [Resource] type properties. It provides options for creating, loading, saving and converting resources. Can be used with [EditorInspectorPlugin] to recreate the same behavior.
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[b]Note:[/b] This [Control] does not include any editor for the resource, as editing is controlled by the Inspector dock itself or sub-Inspectors.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="can_drop_data_fw" qualifiers="const">
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<return type="bool">
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</return>
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<argument index="0" name="position" type="Vector2">
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</argument>
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<argument index="1" name="data" type="Variant">
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</argument>
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<argument index="2" name="from" type="Control">
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</argument>
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<description>
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</description>
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</method>
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<method name="drop_data_fw">
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<return type="void">
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</return>
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<argument index="0" name="position" type="Vector2">
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</argument>
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<argument index="1" name="data" type="Variant">
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</argument>
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<argument index="2" name="from" type="Control">
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</argument>
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<description>
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</description>
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</method>
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<method name="get_allowed_types" qualifiers="const">
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<return type="PoolStringArray">
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</return>
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<description>
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Returns a list of all allowed types and subtypes corresponding to the [member base_type]. If the [member base_type] is empty, an empty list is returned.
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</description>
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</method>
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<method name="get_drag_data_fw">
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<return type="Variant">
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</return>
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<argument index="0" name="position" type="Vector2">
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</argument>
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<argument index="1" name="from" type="Control">
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</argument>
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<description>
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</description>
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</method>
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<method name="handle_menu_selected" qualifiers="virtual">
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<return type="void">
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</return>
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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This virtual method can be implemented to handle context menu items not handled by default. See [method set_create_options].
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</description>
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</method>
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<method name="set_create_options" qualifiers="virtual">
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<return type="void">
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</return>
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<argument index="0" name="menu_node" type="Object">
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</argument>
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<description>
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This virtual method is called when updating the context menu of [EditorResourcePicker]. Implement this method to override the "New ..." items with your own options. [code]menu_node[/code] is a reference to the [PopupMenu] node.
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[b]Note:[/b] Implement [method handle_menu_selected] to handle these custom items.
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</description>
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</method>
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<method name="set_toggle_pressed">
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<return type="void">
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</return>
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<argument index="0" name="pressed" type="bool">
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</argument>
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<description>
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Sets the toggle mode state for the main button. Works only if [member toggle_mode] is set to [code]true[/code].
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</description>
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</method>
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</methods>
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<members>
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<member name="base_type" type="String" setter="set_base_type" getter="get_base_type" default="""">
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The base type of allowed resource types. Can be a comma-separated list of several options.
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</member>
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<member name="editable" type="bool" setter="set_editable" getter="is_editable" default="true">
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If [code]true[/code], the value can be selected and edited.
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</member>
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<member name="edited_resource" type="Resource" setter="set_edited_resource" getter="get_edited_resource">
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The edited resource value.
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</member>
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<member name="toggle_mode" type="bool" setter="set_toggle_mode" getter="is_toggle_mode" default="false">
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If [code]true[/code], the main button with the resource preview works in the toggle mode. Use [method set_toggle_pressed] to manually set the state.
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</member>
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</members>
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<signals>
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<signal name="resource_changed">
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<argument index="0" name="resource" type="Resource">
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</argument>
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<description>
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Emitted when the value of the edited resource was changed.
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</description>
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</signal>
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<signal name="resource_selected">
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<argument index="0" name="resource" type="Resource">
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</argument>
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<description>
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Emitted when the resource value was set and user clicked to edit it.
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</description>
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</signal>
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</signals>
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<constants>
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</constants>
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</class>
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@ -0,0 +1,21 @@
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="EditorScriptPicker" inherits="EditorResourcePicker" version="3.4">
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<brief_description>
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Godot editor's control for selecting the [code]script[/code] property of a [Node].
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</brief_description>
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<description>
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Similar to [EditorResourcePicker] this [Control] node is used in the editor's Inspector dock, but only to edit the [code]script[/code] property of a [Node]. Default options for creating new resources of all possible subtypes are replaced with dedicated buttons that open the "Attach Node Script" dialog. Can be used with [EditorInspectorPlugin] to recreate the same behavior.
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[b]Note:[/b] You must set the [member script_owner] for the custom context menu items to work.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="script_owner" type="Node" setter="set_script_owner" getter="get_script_owner">
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The owner [Node] of the script property that holds the edited resource.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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@ -79,6 +79,7 @@
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#include "editor/editor_log.h"
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#include "editor/editor_plugin.h"
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#include "editor/editor_properties.h"
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#include "editor/editor_resource_picker.h"
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#include "editor/editor_resource_preview.h"
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#include "editor/editor_run_native.h"
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#include "editor/editor_run_script.h"
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@ -3799,6 +3800,8 @@ void EditorNode::register_editor_types() {
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ClassDB::register_class<ScriptCreateDialog>();
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ClassDB::register_class<EditorFeatureProfile>();
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ClassDB::register_class<EditorSpinSlider>();
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ClassDB::register_class<EditorResourcePicker>();
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ClassDB::register_class<EditorScriptPicker>();
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ClassDB::register_virtual_class<FileSystemDock>();
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// FIXME: Is this stuff obsolete, or should it be ported to new APIs?
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/*************************************************************************/
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/* editor_resource_picker.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "editor_resource_picker.h"
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#include "editor/editor_resource_preview.h"
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#include "editor_node.h"
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#include "editor_scale.h"
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#include "editor_settings.h"
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#include "filesystem_dock.h"
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#include "scene/main/viewport.h"
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#include "scene/resources/dynamic_font.h"
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void EditorResourcePicker::_update_resource() {
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preview_rect->set_texture(Ref<Texture>());
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assign_button->set_custom_minimum_size(Size2(1, 1));
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if (edited_resource == RES()) {
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assign_button->set_icon(Ref<Texture>());
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assign_button->set_text(TTR("[empty]"));
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} else {
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assign_button->set_icon(EditorNode::get_singleton()->get_object_icon(edited_resource.operator->(), "Object"));
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if (edited_resource->get_name() != String()) {
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assign_button->set_text(edited_resource->get_name());
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} else if (edited_resource->get_path().is_resource_file()) {
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assign_button->set_text(edited_resource->get_path().get_file());
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assign_button->set_tooltip(edited_resource->get_path());
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} else {
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assign_button->set_text(edited_resource->get_class());
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}
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if (edited_resource->get_path().is_resource_file()) {
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assign_button->set_tooltip(edited_resource->get_path());
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}
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// Preview will override the above, so called at the end.
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EditorResourcePreview::get_singleton()->queue_edited_resource_preview(edited_resource, this, "_update_resource_preview", edited_resource->get_instance_id());
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}
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}
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void EditorResourcePicker::_update_resource_preview(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, ObjectID p_obj) {
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if (!edited_resource.is_valid() || edited_resource->get_instance_id() != p_obj) {
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return;
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}
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String type = edited_resource->get_class_name();
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if (ClassDB::class_exists(type) && ClassDB::is_parent_class(type, "Script")) {
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assign_button->set_text(edited_resource->get_path().get_file());
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return;
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}
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if (p_preview.is_valid()) {
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preview_rect->set_margin(MARGIN_LEFT, assign_button->get_icon()->get_width() + assign_button->get_stylebox("normal")->get_default_margin(MARGIN_LEFT) + get_constant("hseparation", "Button"));
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if (type == "GradientTexture") {
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preview_rect->set_stretch_mode(TextureRect::STRETCH_SCALE);
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assign_button->set_custom_minimum_size(Size2(1, 1));
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} else {
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preview_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
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int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
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thumbnail_size *= EDSCALE;
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assign_button->set_custom_minimum_size(Size2(1, thumbnail_size));
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}
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preview_rect->set_texture(p_preview);
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assign_button->set_text("");
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}
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}
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void EditorResourcePicker::_resource_selected() {
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if (edited_resource.is_null()) {
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edit_button->set_pressed(true);
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_update_menu();
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return;
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}
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emit_signal("resource_selected", edited_resource);
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}
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void EditorResourcePicker::_file_selected(const String &p_path) {
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RES loaded_resource = ResourceLoader::load(p_path);
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ERR_FAIL_COND_MSG(loaded_resource.is_null(), "Cannot load resource from path '" + p_path + "'.");
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if (base_type != "") {
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bool any_type_matches = false;
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for (int i = 0; i < base_type.get_slice_count(","); i++) {
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String base = base_type.get_slice(",", i);
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if (loaded_resource->is_class(base)) {
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any_type_matches = true;
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break;
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}
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}
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if (!any_type_matches) {
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EditorNode::get_singleton()->show_warning(vformat(TTR("The selected resource (%s) does not match any type expected for this property (%s)."), loaded_resource->get_class(), base_type));
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return;
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}
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}
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edited_resource = loaded_resource;
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emit_signal("resource_changed", edited_resource);
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_update_resource();
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}
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void EditorResourcePicker::_update_menu() {
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_update_menu_items();
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Rect2 gt = edit_button->get_global_rect();
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edit_menu->set_as_minsize();
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int ms = edit_menu->get_combined_minimum_size().width;
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Vector2 popup_pos = gt.position + gt.size - Vector2(ms, 0);
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edit_menu->set_global_position(popup_pos);
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edit_menu->popup();
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}
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void EditorResourcePicker::_update_menu_items() {
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edit_menu->clear();
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// Add options for creating specific subtypes of the base resource type.
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set_create_options(edit_menu);
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// Add an option to load a resource from a file.
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edit_menu->add_icon_item(get_icon("Load", "EditorIcons"), TTR("Load"), OBJ_MENU_LOAD);
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// Add options for changing existing value of the resource.
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if (edited_resource.is_valid()) {
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edit_menu->add_icon_item(get_icon("Edit", "EditorIcons"), TTR("Edit"), OBJ_MENU_EDIT);
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edit_menu->add_icon_item(get_icon("Clear", "EditorIcons"), TTR("Clear"), OBJ_MENU_CLEAR);
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edit_menu->add_icon_item(get_icon("Duplicate", "EditorIcons"), TTR("Make Unique"), OBJ_MENU_MAKE_UNIQUE);
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edit_menu->add_icon_item(get_icon("Save", "EditorIcons"), TTR("Save"), OBJ_MENU_SAVE);
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if (edited_resource->get_path().is_resource_file()) {
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edit_menu->add_separator();
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edit_menu->add_item(TTR("Show in FileSystem"), OBJ_MENU_SHOW_IN_FILE_SYSTEM);
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}
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}
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// Add options to copy/paste resource.
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RES cb = EditorSettings::get_singleton()->get_resource_clipboard();
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bool paste_valid = false;
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if (cb.is_valid()) {
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if (base_type == "") {
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paste_valid = true;
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} else {
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for (int i = 0; i < base_type.get_slice_count(","); i++) {
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if (ClassDB::class_exists(cb->get_class()) && ClassDB::is_parent_class(cb->get_class(), base_type.get_slice(",", i))) {
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paste_valid = true;
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break;
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}
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}
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}
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}
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if (edited_resource.is_valid() || paste_valid) {
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edit_menu->add_separator();
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if (edited_resource.is_valid()) {
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edit_menu->add_item(TTR("Copy"), OBJ_MENU_COPY);
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}
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if (paste_valid) {
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edit_menu->add_item(TTR("Paste"), OBJ_MENU_PASTE);
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}
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}
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// Add options to convert existing resource to another type of resource.
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if (edited_resource.is_valid()) {
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Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(edited_resource);
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if (conversions.size()) {
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edit_menu->add_separator();
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}
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for (int i = 0; i < conversions.size(); i++) {
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String what = conversions[i]->converts_to();
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Ref<Texture> icon;
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if (has_icon(what, "EditorIcons")) {
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icon = get_icon(what, "EditorIcons");
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} else {
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icon = get_icon(what, "Resource");
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}
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edit_menu->add_icon_item(icon, vformat(TTR("Convert To %s"), what), CONVERT_BASE_ID + i);
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}
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}
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}
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void EditorResourcePicker::_edit_menu_cbk(int p_which) {
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switch (p_which) {
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case OBJ_MENU_LOAD: {
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List<String> extensions;
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for (int i = 0; i < base_type.get_slice_count(","); i++) {
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String base = base_type.get_slice(",", i);
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ResourceLoader::get_recognized_extensions_for_type(base, &extensions);
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}
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Set<String> valid_extensions;
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for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
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valid_extensions.insert(E->get());
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}
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if (!file_dialog) {
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file_dialog = memnew(EditorFileDialog);
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file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE);
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add_child(file_dialog);
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file_dialog->connect("file_selected", this, "_file_selected");
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}
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file_dialog->clear_filters();
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for (Set<String>::Element *E = valid_extensions.front(); E; E = E->next()) {
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file_dialog->add_filter("*." + E->get() + " ; " + E->get().to_upper());
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}
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file_dialog->popup_centered_ratio();
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} break;
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case OBJ_MENU_EDIT: {
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if (edited_resource.is_valid()) {
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emit_signal("resource_selected", edited_resource);
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}
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} break;
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case OBJ_MENU_CLEAR: {
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edited_resource = RES();
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emit_signal("resource_changed", edited_resource);
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_update_resource();
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} break;
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case OBJ_MENU_MAKE_UNIQUE: {
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if (edited_resource.is_null()) {
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return;
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}
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List<PropertyInfo> property_list;
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edited_resource->get_property_list(&property_list);
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List<Pair<String, Variant>> propvalues;
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for (List<PropertyInfo>::Element *E = property_list.front(); E; E = E->next()) {
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Pair<String, Variant> p;
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PropertyInfo &pi = E->get();
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if (pi.usage & PROPERTY_USAGE_STORAGE) {
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p.first = pi.name;
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p.second = edited_resource->get(pi.name);
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}
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propvalues.push_back(p);
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}
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String orig_type = edited_resource->get_class();
|
||||
Object *inst = ClassDB::instance(orig_type);
|
||||
Ref<Resource> unique_resource = Ref<Resource>(Object::cast_to<Resource>(inst));
|
||||
ERR_FAIL_COND(unique_resource.is_null());
|
||||
|
||||
for (List<Pair<String, Variant>>::Element *E = propvalues.front(); E; E = E->next()) {
|
||||
Pair<String, Variant> &p = E->get();
|
||||
unique_resource->set(p.first, p.second);
|
||||
}
|
||||
|
||||
edited_resource = unique_resource;
|
||||
emit_signal("resource_changed", edited_resource);
|
||||
_update_resource();
|
||||
} break;
|
||||
|
||||
case OBJ_MENU_SAVE: {
|
||||
if (edited_resource.is_null()) {
|
||||
return;
|
||||
}
|
||||
EditorNode::get_singleton()->save_resource(edited_resource);
|
||||
} break;
|
||||
|
||||
case OBJ_MENU_COPY: {
|
||||
EditorSettings::get_singleton()->set_resource_clipboard(edited_resource);
|
||||
} break;
|
||||
|
||||
case OBJ_MENU_PASTE: {
|
||||
edited_resource = EditorSettings::get_singleton()->get_resource_clipboard();
|
||||
emit_signal("resource_changed", edited_resource);
|
||||
_update_resource();
|
||||
} break;
|
||||
|
||||
case OBJ_MENU_SHOW_IN_FILE_SYSTEM: {
|
||||
FileSystemDock *file_system_dock = EditorNode::get_singleton()->get_filesystem_dock();
|
||||
file_system_dock->navigate_to_path(edited_resource->get_path());
|
||||
|
||||
// Ensure that the FileSystem dock is visible.
|
||||
TabContainer *tab_container = (TabContainer *)file_system_dock->get_parent_control();
|
||||
tab_container->set_current_tab(file_system_dock->get_index());
|
||||
} break;
|
||||
|
||||
default: {
|
||||
// Allow subclasses to handle their own options first, only then fallback on the default branch logic.
|
||||
if (handle_menu_selected(p_which)) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (p_which >= CONVERT_BASE_ID) {
|
||||
int to_type = p_which - CONVERT_BASE_ID;
|
||||
Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(edited_resource);
|
||||
ERR_FAIL_INDEX(to_type, conversions.size());
|
||||
|
||||
edited_resource = conversions[to_type]->convert(edited_resource);
|
||||
emit_signal("resource_changed", edited_resource);
|
||||
_update_resource();
|
||||
break;
|
||||
}
|
||||
|
||||
ERR_FAIL_COND(inheritors_array.empty());
|
||||
|
||||
String intype = inheritors_array[p_which - TYPE_BASE_ID];
|
||||
Variant obj;
|
||||
|
||||
if (ScriptServer::is_global_class(intype)) {
|
||||
obj = ClassDB::instance(ScriptServer::get_global_class_native_base(intype));
|
||||
if (obj) {
|
||||
Ref<Script> script = ResourceLoader::load(ScriptServer::get_global_class_path(intype));
|
||||
if (script.is_valid()) {
|
||||
((Object *)obj)->set_script(script.get_ref_ptr());
|
||||
}
|
||||
}
|
||||
} else {
|
||||
obj = ClassDB::instance(intype);
|
||||
}
|
||||
|
||||
if (!obj) {
|
||||
obj = EditorNode::get_editor_data().instance_custom_type(intype, "Resource");
|
||||
}
|
||||
|
||||
Resource *resp = Object::cast_to<Resource>(obj);
|
||||
ERR_BREAK(!resp);
|
||||
|
||||
edited_resource = RES(resp);
|
||||
emit_signal("resource_changed", edited_resource);
|
||||
_update_resource();
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
void EditorResourcePicker::set_create_options(Object *p_menu_node) {
|
||||
// If a subclass implements this method, use it to replace all create items.
|
||||
if (get_script_instance() && get_script_instance()->has_method("set_create_options")) {
|
||||
get_script_instance()->call("set_create_options", p_menu_node);
|
||||
return;
|
||||
}
|
||||
|
||||
// By default provide generic "New ..." options.
|
||||
if (base_type != "") {
|
||||
int idx = 0;
|
||||
|
||||
Set<String> allowed_types;
|
||||
_get_allowed_types(false, &allowed_types);
|
||||
|
||||
Vector<EditorData::CustomType> custom_resources;
|
||||
if (EditorNode::get_editor_data().get_custom_types().has("Resource")) {
|
||||
custom_resources = EditorNode::get_editor_data().get_custom_types()["Resource"];
|
||||
}
|
||||
|
||||
for (Set<String>::Element *E = allowed_types.front(); E; E = E->next()) {
|
||||
const String &t = E->get();
|
||||
|
||||
bool is_custom_resource = false;
|
||||
Ref<Texture> icon;
|
||||
if (!custom_resources.empty()) {
|
||||
for (int j = 0; j < custom_resources.size(); j++) {
|
||||
if (custom_resources[j].name == t) {
|
||||
is_custom_resource = true;
|
||||
if (custom_resources[j].icon.is_valid()) {
|
||||
icon = custom_resources[j].icon;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!is_custom_resource && !(ScriptServer::is_global_class(t) || ClassDB::can_instance(t))) {
|
||||
continue;
|
||||
}
|
||||
|
||||
inheritors_array.push_back(t);
|
||||
|
||||
if (!icon.is_valid()) {
|
||||
icon = get_icon(has_icon(t, "EditorIcons") ? t : "Object", "EditorIcons");
|
||||
}
|
||||
|
||||
int id = TYPE_BASE_ID + idx;
|
||||
edit_menu->add_icon_item(icon, vformat(TTR("New %s"), t), id);
|
||||
|
||||
idx++;
|
||||
}
|
||||
|
||||
if (edit_menu->get_item_count()) {
|
||||
edit_menu->add_separator();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool EditorResourcePicker::handle_menu_selected(int p_which) {
|
||||
if (get_script_instance() && get_script_instance()->has_method("handle_menu_selected")) {
|
||||
return get_script_instance()->call("handle_menu_selected", p_which);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void EditorResourcePicker::_button_draw() {
|
||||
if (dropping) {
|
||||
Color color = get_color("accent_color", "Editor");
|
||||
assign_button->draw_rect(Rect2(Point2(), assign_button->get_size()), color, false);
|
||||
}
|
||||
}
|
||||
|
||||
void EditorResourcePicker::_button_input(const Ref<InputEvent> &p_event) {
|
||||
if (!editable) {
|
||||
return;
|
||||
}
|
||||
|
||||
Ref<InputEventMouseButton> mb = p_event;
|
||||
|
||||
if (mb.is_valid()) {
|
||||
if (mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) {
|
||||
_update_menu_items();
|
||||
|
||||
Vector2 pos = get_global_position() + mb->get_position();
|
||||
edit_menu->set_as_minsize();
|
||||
edit_menu->set_global_position(pos);
|
||||
edit_menu->popup();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void EditorResourcePicker::_get_allowed_types(bool p_with_convert, Set<String> *p_vector) const {
|
||||
Vector<String> allowed_types = base_type.split(",");
|
||||
int size = allowed_types.size();
|
||||
|
||||
List<StringName> global_classes;
|
||||
ScriptServer::get_global_class_list(&global_classes);
|
||||
|
||||
for (int i = 0; i < size; i++) {
|
||||
String base = allowed_types[i].strip_edges();
|
||||
p_vector->insert(base);
|
||||
|
||||
List<StringName> inheriters;
|
||||
|
||||
ClassDB::get_inheriters_from_class(base, &inheriters);
|
||||
for (List<StringName>::Element *E = inheriters.front(); E; E = E->next()) {
|
||||
p_vector->insert(E->get());
|
||||
}
|
||||
|
||||
for (List<StringName>::Element *E = global_classes.front(); E; E = E->next()) {
|
||||
if (EditorNode::get_editor_data().script_class_is_parent(E->get(), base)) {
|
||||
p_vector->insert(E->get());
|
||||
}
|
||||
}
|
||||
|
||||
if (p_with_convert) {
|
||||
if (base == "SpatialMaterial") {
|
||||
p_vector->insert("Texture");
|
||||
} else if (base == "ShaderMaterial") {
|
||||
p_vector->insert("Shader");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (EditorNode::get_editor_data().get_custom_types().has("Resource")) {
|
||||
Vector<EditorData::CustomType> custom_resources = EditorNode::get_editor_data().get_custom_types()["Resource"];
|
||||
|
||||
for (int i = 0; i < custom_resources.size(); i++) {
|
||||
p_vector->insert(custom_resources[i].name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool EditorResourcePicker::_is_drop_valid(const Dictionary &p_drag_data) const {
|
||||
if (base_type.empty()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
Dictionary drag_data = p_drag_data;
|
||||
|
||||
Ref<Resource> res;
|
||||
if (drag_data.has("type") && String(drag_data["type"]) == "script_list_element") {
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(drag_data["script_list_element"]);
|
||||
res = se->get_edited_resource();
|
||||
} else if (drag_data.has("type") && String(drag_data["type"]) == "resource") {
|
||||
res = drag_data["resource"];
|
||||
}
|
||||
|
||||
Set<String> allowed_types;
|
||||
_get_allowed_types(true, &allowed_types);
|
||||
|
||||
if (res.is_valid() && _is_type_valid(res->get_class(), allowed_types)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (res.is_valid() && !res->get_script().is_null()) {
|
||||
Ref<Script> res_script = res->get_script();
|
||||
StringName custom_class = EditorNode::get_singleton()->get_object_custom_type_name(res_script.ptr());
|
||||
if (_is_type_valid(custom_class, allowed_types)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (drag_data.has("type") && String(drag_data["type"]) == "files") {
|
||||
Vector<String> files = drag_data["files"];
|
||||
|
||||
if (files.size() == 1) {
|
||||
String file = files[0];
|
||||
|
||||
String file_type = EditorFileSystem::get_singleton()->get_file_type(file);
|
||||
if (file_type != "" && _is_type_valid(file_type, allowed_types)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool EditorResourcePicker::_is_type_valid(const String p_type_name, Set<String> p_allowed_types) const {
|
||||
for (Set<String>::Element *E = p_allowed_types.front(); E; E = E->next()) {
|
||||
String at = E->get().strip_edges();
|
||||
if (p_type_name == at || (ClassDB::class_exists(p_type_name) && ClassDB::is_parent_class(p_type_name, at)) || EditorNode::get_editor_data().script_class_is_parent(p_type_name, at)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
Variant EditorResourcePicker::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
|
||||
if (edited_resource.is_valid()) {
|
||||
return EditorNode::get_singleton()->drag_resource(edited_resource, p_from);
|
||||
}
|
||||
|
||||
return Variant();
|
||||
}
|
||||
|
||||
bool EditorResourcePicker::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
|
||||
return editable && _is_drop_valid(p_data);
|
||||
}
|
||||
|
||||
void EditorResourcePicker::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
|
||||
ERR_FAIL_COND(!_is_drop_valid(p_data));
|
||||
|
||||
Dictionary drag_data = p_data;
|
||||
|
||||
Ref<Resource> dropped_resource;
|
||||
if (drag_data.has("type") && String(drag_data["type"]) == "script_list_element") {
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(drag_data["script_list_element"]);
|
||||
dropped_resource = se->get_edited_resource();
|
||||
} else if (drag_data.has("type") && String(drag_data["type"]) == "resource") {
|
||||
dropped_resource = drag_data["resource"];
|
||||
}
|
||||
|
||||
if (!dropped_resource.is_valid() && drag_data.has("type") && String(drag_data["type"]) == "files") {
|
||||
Vector<String> files = drag_data["files"];
|
||||
|
||||
if (files.size() == 1) {
|
||||
String file = files[0];
|
||||
dropped_resource = ResourceLoader::load(file);
|
||||
}
|
||||
}
|
||||
|
||||
if (dropped_resource.is_valid()) {
|
||||
Set<String> allowed_types;
|
||||
_get_allowed_types(false, &allowed_types);
|
||||
|
||||
// If the accepted dropped resource is from the extended list, it requires conversion.
|
||||
if (!_is_type_valid(dropped_resource->get_class(), allowed_types)) {
|
||||
for (Set<String>::Element *E = allowed_types.front(); E; E = E->next()) {
|
||||
String at = E->get().strip_edges();
|
||||
|
||||
if (at == "SpatialMaterial" && ClassDB::is_parent_class(dropped_resource->get_class(), "Texture")) {
|
||||
Ref<SpatialMaterial> mat = memnew(SpatialMaterial);
|
||||
mat->set_texture(SpatialMaterial::TextureParam::TEXTURE_ALBEDO, dropped_resource);
|
||||
dropped_resource = mat;
|
||||
break;
|
||||
}
|
||||
|
||||
if (at == "ShaderMaterial" && ClassDB::is_parent_class(dropped_resource->get_class(), "Shader")) {
|
||||
Ref<ShaderMaterial> mat = memnew(ShaderMaterial);
|
||||
mat->set_shader(dropped_resource);
|
||||
dropped_resource = mat;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
edited_resource = dropped_resource;
|
||||
emit_signal("resource_changed", edited_resource);
|
||||
_update_resource();
|
||||
}
|
||||
}
|
||||
|
||||
void EditorResourcePicker::_bind_methods() {
|
||||
// Internal binds.
|
||||
ClassDB::bind_method(D_METHOD("_file_selected"), &EditorResourcePicker::_file_selected);
|
||||
ClassDB::bind_method(D_METHOD("_resource_selected"), &EditorResourcePicker::_resource_selected);
|
||||
ClassDB::bind_method(D_METHOD("_button_draw"), &EditorResourcePicker::_button_draw);
|
||||
ClassDB::bind_method(D_METHOD("_button_input"), &EditorResourcePicker::_button_input);
|
||||
ClassDB::bind_method(D_METHOD("_update_menu"), &EditorResourcePicker::_update_menu);
|
||||
ClassDB::bind_method(D_METHOD("_edit_menu_cbk"), &EditorResourcePicker::_edit_menu_cbk);
|
||||
|
||||
// Public binds.
|
||||
ClassDB::bind_method(D_METHOD("_update_resource_preview"), &EditorResourcePicker::_update_resource_preview);
|
||||
ClassDB::bind_method(D_METHOD("get_drag_data_fw", "position", "from"), &EditorResourcePicker::get_drag_data_fw);
|
||||
ClassDB::bind_method(D_METHOD("can_drop_data_fw", "position", "data", "from"), &EditorResourcePicker::can_drop_data_fw);
|
||||
ClassDB::bind_method(D_METHOD("drop_data_fw", "position", "data", "from"), &EditorResourcePicker::drop_data_fw);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_base_type", "base_type"), &EditorResourcePicker::set_base_type);
|
||||
ClassDB::bind_method(D_METHOD("get_base_type"), &EditorResourcePicker::get_base_type);
|
||||
ClassDB::bind_method(D_METHOD("get_allowed_types"), &EditorResourcePicker::get_allowed_types);
|
||||
ClassDB::bind_method(D_METHOD("set_edited_resource", "resource"), &EditorResourcePicker::set_edited_resource);
|
||||
ClassDB::bind_method(D_METHOD("get_edited_resource"), &EditorResourcePicker::get_edited_resource);
|
||||
ClassDB::bind_method(D_METHOD("set_toggle_mode", "enable"), &EditorResourcePicker::set_toggle_mode);
|
||||
ClassDB::bind_method(D_METHOD("is_toggle_mode"), &EditorResourcePicker::is_toggle_mode);
|
||||
ClassDB::bind_method(D_METHOD("set_toggle_pressed", "pressed"), &EditorResourcePicker::set_toggle_pressed);
|
||||
ClassDB::bind_method(D_METHOD("set_editable", "enable"), &EditorResourcePicker::set_editable);
|
||||
ClassDB::bind_method(D_METHOD("is_editable"), &EditorResourcePicker::is_editable);
|
||||
|
||||
ClassDB::add_virtual_method(get_class_static(), MethodInfo("set_create_options", PropertyInfo(Variant::OBJECT, "menu_node")));
|
||||
ClassDB::add_virtual_method(get_class_static(), MethodInfo("handle_menu_selected", PropertyInfo(Variant::INT, "id")));
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type"), "set_base_type", "get_base_type");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "edited_resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource", 0), "set_edited_resource", "get_edited_resource");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "toggle_mode"), "set_toggle_mode", "is_toggle_mode");
|
||||
|
||||
ADD_SIGNAL(MethodInfo("resource_selected", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource")));
|
||||
ADD_SIGNAL(MethodInfo("resource_changed", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource")));
|
||||
}
|
||||
|
||||
void EditorResourcePicker::_notification(int p_what) {
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
_update_resource();
|
||||
FALLTHROUGH;
|
||||
}
|
||||
case NOTIFICATION_THEME_CHANGED: {
|
||||
edit_button->set_icon(get_icon("select_arrow", "Tree"));
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_DRAW: {
|
||||
draw_style_box(get_stylebox("bg", "Tree"), Rect2(Point2(), get_size()));
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_DRAG_BEGIN: {
|
||||
if (editable && _is_drop_valid(get_viewport()->gui_get_drag_data())) {
|
||||
dropping = true;
|
||||
assign_button->update();
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_DRAG_END: {
|
||||
if (dropping) {
|
||||
dropping = false;
|
||||
assign_button->update();
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
void EditorResourcePicker::set_base_type(const String &p_base_type) {
|
||||
base_type = p_base_type;
|
||||
|
||||
// There is a possibility that the new base type is conflicting with the existing value.
|
||||
// Keep the value, but warn the user that there is a potential mistake.
|
||||
if (!base_type.empty() && edited_resource.is_valid()) {
|
||||
Set<String> allowed_types;
|
||||
_get_allowed_types(true, &allowed_types);
|
||||
|
||||
StringName custom_class;
|
||||
bool is_custom = false;
|
||||
if (!edited_resource->get_script().is_null()) {
|
||||
Ref<Script> res_script = edited_resource->get_script();
|
||||
custom_class = EditorNode::get_singleton()->get_object_custom_type_name(res_script.ptr());
|
||||
is_custom = _is_type_valid(custom_class, allowed_types);
|
||||
}
|
||||
|
||||
if (!is_custom && !_is_type_valid(edited_resource->get_class(), allowed_types)) {
|
||||
String class_str = (custom_class == StringName() ? edited_resource->get_class() : vformat("%s (%s)", custom_class, edited_resource->get_class()));
|
||||
WARN_PRINT(vformat("Value mismatch between the new base type of this EditorResourcePicker, '%s', and the type of the value it already has, '%s'.", base_type, class_str));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
String EditorResourcePicker::get_base_type() const {
|
||||
return base_type;
|
||||
}
|
||||
|
||||
Vector<String> EditorResourcePicker::get_allowed_types() const {
|
||||
Set<String> allowed_types;
|
||||
_get_allowed_types(false, &allowed_types);
|
||||
|
||||
Vector<String> types;
|
||||
types.resize(allowed_types.size());
|
||||
|
||||
int i = 0;
|
||||
String *w = types.ptrw();
|
||||
for (Set<String>::Element *E = allowed_types.front(); E; E = E->next(), i++) {
|
||||
w[i] = E->get();
|
||||
}
|
||||
|
||||
return types;
|
||||
}
|
||||
|
||||
void EditorResourcePicker::set_edited_resource(RES p_resource) {
|
||||
if (!p_resource.is_valid()) {
|
||||
edited_resource = RES();
|
||||
_update_resource();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!base_type.empty()) {
|
||||
Set<String> allowed_types;
|
||||
_get_allowed_types(true, &allowed_types);
|
||||
|
||||
StringName custom_class;
|
||||
bool is_custom = false;
|
||||
if (!p_resource->get_script().is_null()) {
|
||||
Ref<Script> res_script = p_resource->get_script();
|
||||
custom_class = EditorNode::get_singleton()->get_object_custom_type_name(res_script.ptr());
|
||||
is_custom = _is_type_valid(custom_class, allowed_types);
|
||||
}
|
||||
|
||||
if (!is_custom && !_is_type_valid(p_resource->get_class(), allowed_types)) {
|
||||
String class_str = (custom_class == StringName() ? p_resource->get_class() : vformat("%s (%s)", custom_class, p_resource->get_class()));
|
||||
ERR_FAIL_MSG(vformat("Failed to set a resource of the type '%s' because this EditorResourcePicker only accepts '%s' and its derivatives.", class_str, base_type));
|
||||
}
|
||||
}
|
||||
|
||||
edited_resource = p_resource;
|
||||
_update_resource();
|
||||
}
|
||||
|
||||
RES EditorResourcePicker::get_edited_resource() {
|
||||
return edited_resource;
|
||||
}
|
||||
|
||||
void EditorResourcePicker::set_toggle_mode(bool p_enable) {
|
||||
assign_button->set_toggle_mode(p_enable);
|
||||
}
|
||||
|
||||
bool EditorResourcePicker::is_toggle_mode() const {
|
||||
return assign_button->is_toggle_mode();
|
||||
}
|
||||
|
||||
void EditorResourcePicker::set_toggle_pressed(bool p_pressed) {
|
||||
if (!is_toggle_mode()) {
|
||||
return;
|
||||
}
|
||||
|
||||
assign_button->set_pressed(p_pressed);
|
||||
}
|
||||
|
||||
void EditorResourcePicker::set_editable(bool p_editable) {
|
||||
editable = p_editable;
|
||||
assign_button->set_disabled(!editable);
|
||||
edit_button->set_visible(editable);
|
||||
}
|
||||
|
||||
bool EditorResourcePicker::is_editable() const {
|
||||
return editable;
|
||||
}
|
||||
|
||||
EditorResourcePicker::EditorResourcePicker() {
|
||||
assign_button = memnew(Button);
|
||||
assign_button->set_flat(true);
|
||||
assign_button->set_h_size_flags(SIZE_EXPAND_FILL);
|
||||
assign_button->set_clip_text(true);
|
||||
assign_button->set_drag_forwarding(this);
|
||||
add_child(assign_button);
|
||||
assign_button->connect("pressed", this, "_resource_selected");
|
||||
assign_button->connect("draw", this, "_button_draw");
|
||||
assign_button->connect("gui_input", this, "_button_input");
|
||||
|
||||
preview_rect = memnew(TextureRect);
|
||||
preview_rect->set_expand(true);
|
||||
preview_rect->set_anchors_and_margins_preset(PRESET_WIDE);
|
||||
preview_rect->set_margin(MARGIN_TOP, 1);
|
||||
preview_rect->set_margin(MARGIN_BOTTOM, -1);
|
||||
preview_rect->set_margin(MARGIN_RIGHT, -1);
|
||||
assign_button->add_child(preview_rect);
|
||||
|
||||
edit_button = memnew(Button);
|
||||
edit_button->set_flat(true);
|
||||
edit_button->set_toggle_mode(true);
|
||||
edit_button->connect("pressed", this, "_update_menu");
|
||||
add_child(edit_button);
|
||||
edit_button->connect("gui_input", this, "_button_input");
|
||||
edit_menu = memnew(PopupMenu);
|
||||
add_child(edit_menu);
|
||||
edit_menu->connect("id_pressed", this, "_edit_menu_cbk");
|
||||
edit_menu->connect("popup_hide", edit_button, "set_pressed", varray(false));
|
||||
}
|
||||
|
||||
void EditorScriptPicker::set_create_options(Object *p_menu_node) {
|
||||
PopupMenu *menu_node = Object::cast_to<PopupMenu>(p_menu_node);
|
||||
if (!menu_node) {
|
||||
return;
|
||||
}
|
||||
|
||||
menu_node->add_icon_item(get_icon("ScriptCreate", "EditorIcons"), TTR("New Script"), OBJ_MENU_NEW_SCRIPT);
|
||||
menu_node->add_icon_item(get_icon("ScriptExtend", "EditorIcons"), TTR("Extend Script"), OBJ_MENU_EXTEND_SCRIPT);
|
||||
menu_node->add_separator();
|
||||
}
|
||||
|
||||
bool EditorScriptPicker::handle_menu_selected(int p_which) {
|
||||
switch (p_which) {
|
||||
case OBJ_MENU_NEW_SCRIPT: {
|
||||
if (script_owner) {
|
||||
EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(script_owner, false);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
case OBJ_MENU_EXTEND_SCRIPT: {
|
||||
if (script_owner) {
|
||||
EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(script_owner, true);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void EditorScriptPicker::set_script_owner(Node *p_owner) {
|
||||
script_owner = p_owner;
|
||||
}
|
||||
|
||||
Node *EditorScriptPicker::get_script_owner() const {
|
||||
return script_owner;
|
||||
}
|
||||
|
||||
void EditorScriptPicker::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("set_script_owner", "owner_node"), &EditorScriptPicker::set_script_owner);
|
||||
ClassDB::bind_method(D_METHOD("get_script_owner"), &EditorScriptPicker::get_script_owner);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "script_owner", PROPERTY_HINT_RESOURCE_TYPE, "Node", 0), "set_script_owner", "get_script_owner");
|
||||
}
|
||||
|
||||
EditorScriptPicker::EditorScriptPicker() {
|
||||
}
|
|
@ -0,0 +1,141 @@
|
|||
/*************************************************************************/
|
||||
/* editor_resource_picker.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef EDITOR_RESOURCE_PICKER_H
|
||||
#define EDITOR_RESOURCE_PICKER_H
|
||||
|
||||
#include "editor_file_dialog.h"
|
||||
#include "scene/gui/box_container.h"
|
||||
#include "scene/gui/button.h"
|
||||
#include "scene/gui/popup_menu.h"
|
||||
#include "scene/gui/texture_rect.h"
|
||||
|
||||
class EditorResourcePicker : public HBoxContainer {
|
||||
GDCLASS(EditorResourcePicker, HBoxContainer);
|
||||
|
||||
String base_type;
|
||||
RES edited_resource;
|
||||
|
||||
bool editable = true;
|
||||
bool dropping = false;
|
||||
|
||||
Vector<String> inheritors_array;
|
||||
|
||||
Button *assign_button;
|
||||
TextureRect *preview_rect;
|
||||
Button *edit_button;
|
||||
EditorFileDialog *file_dialog = nullptr;
|
||||
|
||||
enum MenuOption {
|
||||
OBJ_MENU_LOAD,
|
||||
OBJ_MENU_EDIT,
|
||||
OBJ_MENU_CLEAR,
|
||||
OBJ_MENU_MAKE_UNIQUE,
|
||||
OBJ_MENU_SAVE,
|
||||
OBJ_MENU_COPY,
|
||||
OBJ_MENU_PASTE,
|
||||
OBJ_MENU_SHOW_IN_FILE_SYSTEM,
|
||||
|
||||
TYPE_BASE_ID = 100,
|
||||
CONVERT_BASE_ID = 1000,
|
||||
};
|
||||
|
||||
PopupMenu *edit_menu;
|
||||
|
||||
void _update_resource();
|
||||
void _update_resource_preview(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, ObjectID p_obj);
|
||||
|
||||
void _resource_selected();
|
||||
void _file_selected(const String &p_path);
|
||||
|
||||
void _update_menu();
|
||||
void _update_menu_items();
|
||||
void _edit_menu_cbk(int p_which);
|
||||
|
||||
void _button_draw();
|
||||
void _button_input(const Ref<InputEvent> &p_event);
|
||||
|
||||
void _get_allowed_types(bool p_with_convert, Set<String> *p_vector) const;
|
||||
bool _is_drop_valid(const Dictionary &p_drag_data) const;
|
||||
bool _is_type_valid(const String p_type_name, Set<String> p_allowed_types) const;
|
||||
|
||||
Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
|
||||
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
|
||||
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
|
||||
|
||||
protected:
|
||||
static void _bind_methods();
|
||||
void _notification(int p_what);
|
||||
|
||||
public:
|
||||
void set_base_type(const String &p_base_type);
|
||||
String get_base_type() const;
|
||||
Vector<String> get_allowed_types() const;
|
||||
|
||||
void set_edited_resource(RES p_resource);
|
||||
RES get_edited_resource();
|
||||
|
||||
void set_toggle_mode(bool p_enable);
|
||||
bool is_toggle_mode() const;
|
||||
void set_toggle_pressed(bool p_pressed);
|
||||
|
||||
void set_editable(bool p_editable);
|
||||
bool is_editable() const;
|
||||
|
||||
virtual void set_create_options(Object *p_menu_node);
|
||||
virtual bool handle_menu_selected(int p_which);
|
||||
|
||||
EditorResourcePicker();
|
||||
};
|
||||
|
||||
class EditorScriptPicker : public EditorResourcePicker {
|
||||
GDCLASS(EditorScriptPicker, EditorResourcePicker);
|
||||
|
||||
enum ExtraMenuOption {
|
||||
OBJ_MENU_NEW_SCRIPT = 10,
|
||||
OBJ_MENU_EXTEND_SCRIPT = 11
|
||||
};
|
||||
|
||||
Node *script_owner = nullptr;
|
||||
|
||||
protected:
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
virtual void set_create_options(Object *p_menu_node);
|
||||
virtual bool handle_menu_selected(int p_which);
|
||||
|
||||
void set_script_owner(Node *p_owner);
|
||||
Node *get_script_owner() const;
|
||||
|
||||
EditorScriptPicker();
|
||||
};
|
||||
|
||||
#endif // EDITOR_RESOURCE_PICKER_H
|
Loading…
Reference in New Issue