Implemented file drop support in OSX

This commit is contained in:
Juan Linietsky 2016-05-31 01:27:48 -03:00
parent 4d6d6fcbfc
commit 344a39dafd
1 changed files with 38 additions and 1 deletions

View File

@ -291,16 +291,52 @@ static int button_mask=0;
self = [super init];
trackingArea = nil;
[self updateTrackingAreas];
[self registerForDraggedTypes:[NSArray arrayWithObject:NSFilenamesPboardType]];
return self;
}
-(void)dealloc
{
[trackingArea release];
[super dealloc];
}
- (NSDragOperation)draggingEntered:(id < NSDraggingInfo >)sender {
return NSDragOperationCopy;
}
- (NSDragOperation)draggingUpdated:(id<NSDraggingInfo>)sender {
return NSDragOperationCopy;
}
- (BOOL)performDragOperation:(id<NSDraggingInfo>)sender {
NSPasteboard *pboard = [sender draggingPasteboard];
NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType];
Vector<String> files;
for(int i=0;i<filenames.count;i++) {
NSString *ns = [filenames objectAtIndex:i];
char *utfs = strdup([ns UTF8String]);
String ret;
ret.parse_utf8(utfs);
free(utfs);
files.push_back(ret);
}
if (files.size()) {
OS_OSX::singleton->main_loop->drop_files(files,0);
OS_OSX::singleton->move_window_to_foreground();
}
return NO;
}
- (BOOL)isOpaque
{
return YES;
@ -833,6 +869,7 @@ static int translateKey(unsigned int key)
@implementation GodotWindow
- (BOOL)canBecomeKeyWindow
{
// Required for NSBorderlessWindowMask windows