Disable blender-style tranforms in freelook.
It's common to bind instant_scale to s, which conflicts with WASD bindings in freelook mode. Fixes #58502.
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@ -2037,14 +2037,16 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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if (ED_IS_SHORTCUT("spatial_editor/cancel_transform", p_event) && _edit.mode != TRANSFORM_NONE) {
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cancel_transform();
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}
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if (ED_IS_SHORTCUT("spatial_editor/instant_translate", p_event)) {
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begin_transform(TRANSFORM_TRANSLATE, true);
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}
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if (ED_IS_SHORTCUT("spatial_editor/instant_rotate", p_event)) {
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begin_transform(TRANSFORM_ROTATE, true);
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}
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if (ED_IS_SHORTCUT("spatial_editor/instant_scale", p_event)) {
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begin_transform(TRANSFORM_SCALE, true);
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if (!is_freelook_active()) {
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if (ED_IS_SHORTCUT("spatial_editor/instant_translate", p_event)) {
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begin_transform(TRANSFORM_TRANSLATE, true);
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}
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if (ED_IS_SHORTCUT("spatial_editor/instant_rotate", p_event)) {
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begin_transform(TRANSFORM_ROTATE, true);
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}
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if (ED_IS_SHORTCUT("spatial_editor/instant_scale", p_event)) {
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begin_transform(TRANSFORM_SCALE, true);
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}
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}
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// Freelook doesn't work in orthogonal mode.
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