diff --git a/drivers/gles2/shaders/scene.glsl b/drivers/gles2/shaders/scene.glsl index 9b2521c2c14..d7a3f4995e6 100644 --- a/drivers/gles2/shaders/scene.glsl +++ b/drivers/gles2/shaders/scene.glsl @@ -955,7 +955,7 @@ vec4 texture2D_bicubic(sampler2D tex, vec2 uv) { #endif #ifdef USE_LIGHTMAP_CAPTURE -uniform mediump vec4[12] lightmap_captures; +uniform mediump vec4 lightmap_captures[12]; uniform bool lightmap_capture_sky; #endif