Fix WebXRInterface code sample in the class reference

This also fixes the code sample's indentation to look correct in the
editor help.
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Hugo Locurcio 2021-01-30 15:58:53 +01:00
parent 19ff78c528
commit 351efc334e
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@ -10,6 +10,8 @@
Since WebXR is based on Javascript, it makes extensive use of callbacks, which means that [WebXRInterface] is forced to use signals, where other AR/VR interfaces would instead use functions that return a result immediately. This makes [WebXRInterface] quite a bit more complicated to intialize than other AR/VR interfaces.
Here's the minimum code required to start an immersive VR session:
[codeblock]
extends Spatial
var webxr_interface
var vr_supported = false