Merge pull request #203 from marynate/PR-fix-collisionshape2d-del-not-update
Fixed #173 #157 Update parent when deleting CollisionShape2D
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commit
35b84d2c85
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@ -39,6 +39,9 @@
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void CollisionShape2D::_add_to_collision_object(Object *p_obj) {
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if (unparenting)
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return;
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CollisionObject2D *co = p_obj->cast_to<CollisionObject2D>();
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ERR_FAIL_COND(!co);
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co->add_shape(shape,get_transform());
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@ -189,7 +192,10 @@ void CollisionShape2D::_notification(int p_what) {
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rect=rect.grow(3);
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} break;
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case NOTIFICATION_UNPARENTED: {
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unparenting = true;
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_update_parent();
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} break;
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}
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}
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@ -245,4 +251,5 @@ CollisionShape2D::CollisionShape2D() {
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rect=Rect2(-Point2(10,10),Point2(20,20));
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trigger=false;
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unparenting = false;
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}
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@ -38,7 +38,7 @@ class CollisionShape2D : public Node2D {
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Ref<Shape2D> shape;
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Rect2 rect;
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bool trigger;
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bool unparenting;
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void _shape_changed();
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protected:
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