Fix theme methods usage in docs
- Fix usages of `get_icon` that was renamed `get_theme_icon`. - Replace `new Control().get_font*` with `ThemeDB.fallback_font*`.
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20d6672846
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361ff55241
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@ -310,16 +310,16 @@
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# If using this method in a script that redraws constantly, move the
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# `default_font` declaration to a member variable assigned in `_ready()`
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# so the Control is only created once.
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var default_font = Control.new().get_font("font")
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var default_font_size = Control.new().get_font_size("font_size")
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draw_string(default_font, Vector2(64, 64), "Hello world", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size)
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var default_font = ThemeDB.fallback_font
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var default_font_size = ThemeDB.fallback_font_size
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draw_string(default_font, Vector2(64, 64), "Hello world", HORIZONTAL_ALIGNMENT_LEFT, -1, default_font_size)
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[/gdscript]
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[csharp]
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// If using this method in a script that redraws constantly, move the
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// `default_font` declaration to a member variable assigned in `_ready()`
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// `default_font` declaration to a member variable assigned in `_Ready()`
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// so the Control is only created once.
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Font defaultFont = new Control().GetFont("font");
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int defaultFontSize = new Control().GetFontSize("font_size");
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Font defaultFont = ThemeDB.FallbackFont;
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int defaultFontSize = ThemeDB.FallbackFontSize;
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DrawString(defaultFont, new Vector2(64, 64), "Hello world", HORIZONTAL_ALIGNMENT_LEFT, -1, defaultFontSize);
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[/csharp]
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[/codeblocks]
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@ -237,7 +237,7 @@
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# You can use a custom icon:
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return preload("res://addons/my_plugin/my_plugin_icon.svg")
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# Or use a built-in icon:
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return get_editor_interface().get_base_control().get_icon("Node", "EditorIcons")
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return get_editor_interface().get_base_control().get_theme_icon("Node", "EditorIcons")
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[/gdscript]
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[csharp]
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public override Texture2D GetPluginIcon()
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@ -245,7 +245,7 @@
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// You can use a custom icon:
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return ResourceLoader.Load<Texture2D>("res://addons/my_plugin/my_plugin_icon.svg");
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// Or use a built-in icon:
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return GetEditorInterface().GetBaseControl().GetIcon("Node", "EditorIcons");
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return GetEditorInterface().GetBaseControl().GetThemeIcon("Node", "EditorIcons");
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}
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[/csharp]
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[/codeblocks]
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