Fix theme methods usage in docs

- Fix usages of `get_icon` that was renamed
`get_theme_icon`.
- Replace `new Control().get_font*` with
`ThemeDB.fallback_font*`.
This commit is contained in:
Raul Santos 2022-09-15 10:57:32 +02:00
parent 20d6672846
commit 361ff55241
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GPG Key ID: B532473AE3A803E4
2 changed files with 8 additions and 8 deletions

View File

@ -310,16 +310,16 @@
# If using this method in a script that redraws constantly, move the
# `default_font` declaration to a member variable assigned in `_ready()`
# so the Control is only created once.
var default_font = Control.new().get_font("font")
var default_font_size = Control.new().get_font_size("font_size")
draw_string(default_font, Vector2(64, 64), "Hello world", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size)
var default_font = ThemeDB.fallback_font
var default_font_size = ThemeDB.fallback_font_size
draw_string(default_font, Vector2(64, 64), "Hello world", HORIZONTAL_ALIGNMENT_LEFT, -1, default_font_size)
[/gdscript]
[csharp]
// If using this method in a script that redraws constantly, move the
// `default_font` declaration to a member variable assigned in `_ready()`
// `default_font` declaration to a member variable assigned in `_Ready()`
// so the Control is only created once.
Font defaultFont = new Control().GetFont("font");
int defaultFontSize = new Control().GetFontSize("font_size");
Font defaultFont = ThemeDB.FallbackFont;
int defaultFontSize = ThemeDB.FallbackFontSize;
DrawString(defaultFont, new Vector2(64, 64), "Hello world", HORIZONTAL_ALIGNMENT_LEFT, -1, defaultFontSize);
[/csharp]
[/codeblocks]

View File

@ -237,7 +237,7 @@
# You can use a custom icon:
return preload("res://addons/my_plugin/my_plugin_icon.svg")
# Or use a built-in icon:
return get_editor_interface().get_base_control().get_icon("Node", "EditorIcons")
return get_editor_interface().get_base_control().get_theme_icon("Node", "EditorIcons")
[/gdscript]
[csharp]
public override Texture2D GetPluginIcon()
@ -245,7 +245,7 @@
// You can use a custom icon:
return ResourceLoader.Load<Texture2D>("res://addons/my_plugin/my_plugin_icon.svg");
// Or use a built-in icon:
return GetEditorInterface().GetBaseControl().GetIcon("Node", "EditorIcons");
return GetEditorInterface().GetBaseControl().GetThemeIcon("Node", "EditorIcons");
}
[/csharp]
[/codeblocks]