Fix theme methods usage in docs

- Fix usages of `get_icon` that was renamed
`get_theme_icon`.
- Replace `new Control().get_font*` with
`ThemeDB.fallback_font*`.
This commit is contained in:
Raul Santos 2022-09-15 10:57:32 +02:00
parent 20d6672846
commit 361ff55241
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GPG Key ID: B532473AE3A803E4
2 changed files with 8 additions and 8 deletions

View File

@ -310,16 +310,16 @@
# If using this method in a script that redraws constantly, move the # If using this method in a script that redraws constantly, move the
# `default_font` declaration to a member variable assigned in `_ready()` # `default_font` declaration to a member variable assigned in `_ready()`
# so the Control is only created once. # so the Control is only created once.
var default_font = Control.new().get_font("font") var default_font = ThemeDB.fallback_font
var default_font_size = Control.new().get_font_size("font_size") var default_font_size = ThemeDB.fallback_font_size
draw_string(default_font, Vector2(64, 64), "Hello world", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size) draw_string(default_font, Vector2(64, 64), "Hello world", HORIZONTAL_ALIGNMENT_LEFT, -1, default_font_size)
[/gdscript] [/gdscript]
[csharp] [csharp]
// If using this method in a script that redraws constantly, move the // If using this method in a script that redraws constantly, move the
// `default_font` declaration to a member variable assigned in `_ready()` // `default_font` declaration to a member variable assigned in `_Ready()`
// so the Control is only created once. // so the Control is only created once.
Font defaultFont = new Control().GetFont("font"); Font defaultFont = ThemeDB.FallbackFont;
int defaultFontSize = new Control().GetFontSize("font_size"); int defaultFontSize = ThemeDB.FallbackFontSize;
DrawString(defaultFont, new Vector2(64, 64), "Hello world", HORIZONTAL_ALIGNMENT_LEFT, -1, defaultFontSize); DrawString(defaultFont, new Vector2(64, 64), "Hello world", HORIZONTAL_ALIGNMENT_LEFT, -1, defaultFontSize);
[/csharp] [/csharp]
[/codeblocks] [/codeblocks]

View File

@ -237,7 +237,7 @@
# You can use a custom icon: # You can use a custom icon:
return preload("res://addons/my_plugin/my_plugin_icon.svg") return preload("res://addons/my_plugin/my_plugin_icon.svg")
# Or use a built-in icon: # Or use a built-in icon:
return get_editor_interface().get_base_control().get_icon("Node", "EditorIcons") return get_editor_interface().get_base_control().get_theme_icon("Node", "EditorIcons")
[/gdscript] [/gdscript]
[csharp] [csharp]
public override Texture2D GetPluginIcon() public override Texture2D GetPluginIcon()
@ -245,7 +245,7 @@
// You can use a custom icon: // You can use a custom icon:
return ResourceLoader.Load<Texture2D>("res://addons/my_plugin/my_plugin_icon.svg"); return ResourceLoader.Load<Texture2D>("res://addons/my_plugin/my_plugin_icon.svg");
// Or use a built-in icon: // Or use a built-in icon:
return GetEditorInterface().GetBaseControl().GetIcon("Node", "EditorIcons"); return GetEditorInterface().GetBaseControl().GetThemeIcon("Node", "EditorIcons");
} }
[/csharp] [/csharp]
[/codeblocks] [/codeblocks]