Add a 3D suffix to relevant physics profiler categories
2D physics categories already had a 2D suffix: "Physics 2D"
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@ -1671,7 +1671,7 @@ void GodotPhysicsServer3D::flush_queries() {
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values.push_back("flush_queries");
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values.push_back("flush_queries");
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values.push_back(USEC_TO_SEC(OS::get_singleton()->get_ticks_usec() - time_beg));
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values.push_back(USEC_TO_SEC(OS::get_singleton()->get_ticks_usec() - time_beg));
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values.push_front("physics");
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values.push_front("physics_3d");
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EngineDebugger::profiler_add_frame_data("servers", values);
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EngineDebugger::profiler_add_frame_data("servers", values);
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}
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}
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#endif
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#endif
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