Merge pull request #42890 from Ev1lbl0w/bugfix-import-zip
Allow Godot to import .ZIP files with non-regular structure
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commit
36c11a5b93
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@ -100,6 +100,7 @@ private:
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FileDialog *fdialog_install;
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String zip_path;
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String zip_title;
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String zip_root;
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AcceptDialog *dialog_error;
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String fav_dir;
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@ -200,7 +201,9 @@ private:
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char fname[16384];
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ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0);
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if (String(fname).ends_with("project.godot")) {
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String fname_str = String(fname);
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if (fname_str.ends_with("project.godot")) {
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zip_root = fname_str.substr(0, fname_str.rfind("project.godot"));
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break;
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}
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@ -533,44 +536,34 @@ private:
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String path = fname;
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int depth = 1; //stuff from github comes with tag
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bool skip = false;
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while (depth > 0) {
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int pp = path.find("/");
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if (pp == -1) {
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skip = true;
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break;
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}
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path = path.substr(pp + 1, path.length());
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depth--;
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}
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if (skip || path == String()) {
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if (path == String() || path == zip_root || !zip_root.is_subsequence_of(path)) {
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//
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} else if (path.ends_with("/")) { // a dir
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path = path.substr(0, path.length() - 1);
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String rel_path = path.substr(zip_root.length());
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DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
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da->make_dir(dir.plus_file(path));
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da->make_dir(dir.plus_file(rel_path));
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memdelete(da);
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} else {
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Vector<uint8_t> data;
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data.resize(info.uncompressed_size);
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String rel_path = path.substr(zip_root.length());
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//read
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unzOpenCurrentFile(pkg);
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unzReadCurrentFile(pkg, data.ptrw(), data.size());
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unzCloseCurrentFile(pkg);
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FileAccess *f = FileAccess::open(dir.plus_file(path), FileAccess::WRITE);
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FileAccess *f = FileAccess::open(dir.plus_file(rel_path), FileAccess::WRITE);
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if (f) {
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f->store_buffer(data.ptr(), data.size());
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memdelete(f);
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} else {
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failed_files.push_back(path);
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failed_files.push_back(rel_path);
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}
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}
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