diff --git a/doc/classes/KinematicBody2D.xml b/doc/classes/KinematicBody2D.xml
index 05a8129cc5e..b7ff4bac846 100644
--- a/doc/classes/KinematicBody2D.xml
+++ b/doc/classes/KinematicBody2D.xml
@@ -9,6 +9,8 @@
Kinematic Characters: KinematicBody2D also has an API for moving objects (the [method move_and_collide] and [method move_and_slide] methods) while performing collision tests. This makes them really useful to implement characters that collide against a world, but that don't require advanced physics.
+ https://docs.godotengine.org/en/latest/tutorials/physics/kinematic_character_2d.html
+ https://docs.godotengine.org/en/latest/tutorials/physics/using_kinematic_body_2d.html